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Searched refs:uvwBits (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/common/
DtcuTexLookupVerifier.hpp46 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
52 , uvwBits (16) in LookupPrecision()
62 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
68 , uvwBits (16) in IntLookupPrecision()
DtcuTexLookupVerifier.cpp529 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
554 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
555 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid()
588 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
589 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid()
590 …ounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z()); in isNearestSampleResultValid()
629 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
672 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
673 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearSampleResultValid()
731 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
[all …]
DtcuTexCompareVerifier.hpp40 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
47 , uvwBits (16) in TexComparePrecision()
DtcuTexCompareVerifier.cpp549 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestCompareResultValid()
550 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestCompareResultValid()
584 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearCompareResultValid()
585 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearCompareResultValid()
659 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid()
660 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid()
661 …rmalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid()
662 …rmalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid()
716 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid()
717 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid()
[all …]
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp369 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
382 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
659 texComparePrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
672 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
935 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
948 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
Des3fTextureFilteringTests.cpp308 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
318 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
621 lookupPrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
631 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
887 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
897 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
1129 lookupPrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
1139 lookupPrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
Des3fTextureMipmapTests.cpp400 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
722 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
1347 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
1561 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
1879 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
2193 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
Des3fTextureWrapTests.cpp343 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1485 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() local
1498 comparePrec.uvwBits = uvwBits; in verify()
1513 lookupPrec.uvwBits = uvwBits; in verify()
1522 lookupPrec.uvwBits = uvwBits; in verify()
Des31fTextureFilteringTests.cpp385 lookupPrecision.uvwBits = tcu::IVec3(6); in iterate()
395 lookupPrecision.uvwBits = tcu::IVec3(4); in iterate()
Des31fTextureBorderClampTests.cpp937 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage()
968 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in verifyImage()
974 lowQualityTexComparePrecision.uvwBits = tcu::IVec3(4,4,0); in verifyImage()
2223 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage()
Des31fStencilTexturingTests.cpp725 lookupPrec.uvwBits = tcu::IVec3(5, 5, 0); in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp308 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate()
594 lookupPrecision.uvwBits = tcu::IVec3(3,3,0); in iterate()
Des2fTextureMipmapTests.cpp356 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
683 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp3176 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBilinear()
3212 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBox()