Searched refs:vTex (Results 1 – 2 of 2) sorted by relevance
59 SkAutoTUnref<GrTexture> vTex; in GrTextureToYUVPlanes() local111 vTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); in GrTextureToYUVPlanes()112 if (!uTex || !vTex) { in GrTextureToYUVPlanes()149 SkASSERT(uTex && vTex); in GrTextureToYUVPlanes()158 dc.reset(context->drawContext(vTex->asRenderTarget())); in GrTextureToYUVPlanes()234 SkASSERT(uTex && vTex); in GrTextureToYUVPlanes()239 if (!vTex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight, in GrTextureToYUVPlanes()
244 SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture( in NewFromYUVTexturesCopy() local246 if (!yTex || !uTex || !vTex) { in NewFromYUVTexturesCopy()266 paint.addColorFragmentProcessor(GrYUVEffect::CreateYUVToRGB(yTex, uTex, vTex, yuvSizes, in NewFromYUVTexturesCopy()