/external/deqp/modules/gles3/functional/ |
D | es3fFboMultisampleTests.cpp | 136 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 162 …atShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render() 193 …Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render() 217 …Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render()
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D | es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() [all …]
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D | es3fFboColorbufferTests.cpp | 169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 230 …AMPLER_2D, getFragmentOutputType(texFmt0), fmtInfo0.valueMax-fmtInfo0.valueMin, fmtInfo0.valueMin); in render() 231 …AMPLER_2D, getFragmentOutputType(texFmt1), fmtInfo1.valueMax-fmtInfo1.valueMin, fmtInfo1.valueMin); in render() 364 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 493 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 619 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render() 872 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 938 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 1000 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render()
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D | es3fTextureFormatTests.cpp | 133 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 142 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 298 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 313 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 314 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 315 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 316 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 317 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 318 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 490 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() [all …]
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D | es3fFramebufferBlitTests.cpp | 356 …rThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRangeInfo.valueMax-dstFmtRangeInfo.… in render() 357 …xtureFormatInfo srcRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render() 361 …xtureFormatInfo dstRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render() 404 …r.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin); in render() 409 …gradientToSrcShader.setGradient(*getCurrentContext(), gradShaderSrcID, srcRangeInfo.valueMin, dstR… in render()
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D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() 628 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render() 993 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render() 1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() 1213 const tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render()
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D | es3fVertexTextureTests.cpp | 591 const Vec4 cBias = fmtInfo.valueMin; in init() 592 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 900 const Vec4 cBias = fmtInfo.valueMin; in init() 901 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1237 const Vec4 cBias = fmtInfo.valueMin; in init() 1238 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1577 const Vec4 cBias = fmtInfo.valueMin; in init() 1578 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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D | es3fTextureFilteringTests.cpp | 176 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() 177 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 454 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 455 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 737 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 738 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() 1002 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 1003 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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D | es3fFboRenderTest.cpp | 533 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 534 Vec4 fboOutBias = fboRangeInfo.valueMin; in render() 1115 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 1116 Vec4 fboOutBias = fboRangeInfo.valueMin; in render() 1271 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render() 1272 Vec4 fboOutBias = fboRangeInfo.valueMin; in render()
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D | es3fTextureShadowTests.cpp | 487 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 488 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 779 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 780 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 118 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 125 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 267 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init() 282 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 283 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 284 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 285 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 286 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 287 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
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D | es2fShaderTextureFunctionTests.cpp | 334 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() 335 Vec4 cBias = fmtInfo.valueMin; in initTexture() 364 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture() 365 Vec4 cBias = fmtInfo.valueMin; in initTexture()
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D | es2fTextureFilteringTests.cpp | 176 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 439 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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D | es2fVertexTextureTests.cpp | 490 const Vec4 cBias = fmtInfo.valueMin; in init() 491 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 796 const Vec4 cBias = fmtInfo.valueMin; in init() 797 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 333 …const deInt32 red = deInt32(info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScal… in clearRenderbuffer() 334 …const deInt32 green = deInt32(info.valueMin.y() + (info.valueMax.y() - info.valueMin.y()) * greenS… in clearRenderbuffer() 335 …const deInt32 blue = deInt32(info.valueMin.z() + (info.valueMax.z() - info.valueMin.z()) * blueSca… in clearRenderbuffer() 336 …const deInt32 alpha = deInt32(info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaS… in clearRenderbuffer() 359 const float red = info.valueMin.x() + (info.valueMax.x() - info.valueMin.x()) * redScale; in clearRenderbuffer() 360 const float green = info.valueMin.y() + (info.valueMax.y() - info.valueMin.y()) * greenScale; in clearRenderbuffer() 361 const float blue = info.valueMin.z() + (info.valueMax.z() - info.valueMin.z()) * blueScale; in clearRenderbuffer() 362 const float alpha = info.valueMin.w() + (info.valueMax.w() - info.valueMin.w()) * alphaScale; in clearRenderbuffer()
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D | es31fTextureSpecificationTests.cpp | 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() 443 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() 537 …size, m_size, m_depth, rowPitch, slicePitch, &data[0]), m_texFormatInfo.valueMin, m_texFormatInfo.… in createTexture() 548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture() 549 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture()
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D | es31fTextureFormatTests.cpp | 147 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init() 288 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w()); in init() 289 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init()
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D | es31fFboColorbufferTests.cpp | 140 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
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D | es31fTextureFilteringTests.cpp | 206 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 207 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktRenderPassTests.cpp | 890 const tcu::IVec4 valueMin = tcu::getFormatMinIntValue(format); in randomColorClearValue() local 898 clearColor.uint32[ndx] = rng.getInt(valueMin[ndx], valueMax[ndx]); in randomColorClearValue() 928 …learColor.float32[ndx] = formatInfo.valueMin[ndx] + rng.getFloat() * (formatInfo.valueMax[ndx] - f… in randomColorClearValue() 2309 …Access(reference.getAccess(), tcu::Sampler::MODE_DEPTH), 2, textureInfo.valueMin, textureInfo.valu… in renderReferenceImages() 2312 …cess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), 2, textureInfo.valueMin, textureInfo.valu… in renderReferenceImages() 2315 tcu::fillWithGrid(reference.getAccess(), 2, textureInfo.valueMin, textureInfo.valueMax); in renderReferenceImages() 2344 …Pos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valu… in renderReferenceImages() 2370 …Pos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valu… in renderReferenceImages() 2382 …Pos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valu… in renderReferenceImages() 2443 const Vec4 valueMin (de::clamp(textureInfo.valueMin[0], clampMin, clampMax), in renderReferenceImages() local [all …]
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/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 88 Vec4 valueMin; member 94 : valueMin (valueMin_) in TextureFormatInfo()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 145 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 146 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 406 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 407 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 136 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 137 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init() 393 tcu::Vec4 cBias = fmtInfo.valueMin; in init() 394 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
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/external/deqp/modules/glshared/ |
D | glsRasterizationTestUtil.cpp | 1562 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifyLineGroupPixelIndependentInterpolation() local 1565 …const tcu::Vec3 colorMinF (de::clamp(valueMin.x() * (float)formatLimit.x(), 0.0f, (float)form… in verifyLineGroupPixelIndependentInterpolation() 1566 de::clamp(valueMin.y() * (float)formatLimit.y(), 0.0f, (float)formatLimit.y()), in verifyLineGroupPixelIndependentInterpolation() 1567 de::clamp(valueMin.z() * (float)formatLimit.z(), 0.0f, (float)formatLimit.z())); in verifyLineGroupPixelIndependentInterpolation() 1596 candidate.valueRangeMin = valueMin.swizzle(0, 1, 2); in verifyLineGroupPixelIndependentInterpolation() 1916 …const tcu::Vec4 valueMin = de::clamp(range.min.x(), 0.0f, 1.0f) * scene.lines[lineNdx].colors… in verifySinglesampleWideLineGroupInterpolation() local 1919 …const tcu::Vec3 colorMinF (de::clamp(valueMin.x() * (float)formatLimit.x(), 0.0f, (float)form… in verifySinglesampleWideLineGroupInterpolation() 1920 de::clamp(valueMin.y() * (float)formatLimit.y(), 0.0f, (float)formatLimit.y()), in verifySinglesampleWideLineGroupInterpolation() 1921 de::clamp(valueMin.z() * (float)formatLimit.z(), 0.0f, (float)formatLimit.z())); in verifySinglesampleWideLineGroupInterpolation() 1951 interpolationCandidate.valueRangeMin = valueMin.swizzle(0, 1, 2); in verifySinglesampleWideLineGroupInterpolation()
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D | glsTextureTestUtil.hpp | 555 LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {} in LogGradientFmt() 556 const tcu::Vec4* valueMin; member
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