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Searched refs:varName (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp91 static std::string makeCaseName (const std::string& varName) in makeCaseName() argument
93 DE_ASSERT(varName.length() > 3); in makeCaseName()
94 DE_ASSERT(varName.substr(0,3) == "gl_"); in makeCaseName()
97 name << de::toLower(char(varName[3])); in makeCaseName()
99 for (size_t ndx = 4; ndx < varName.length(); ndx++) in makeCaseName()
101 const char c = char(varName[ndx]); in makeCaseName()
129 …ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, c…
144 …Case<DataType>::ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValue… in ShaderBuiltinConstantCase() argument
145 : TestCase (context, makeCaseName(varName).c_str(), varName) in ShaderBuiltinConstantCase()
146 , m_varName (varName) in ShaderBuiltinConstantCase()
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Des31fOpaqueTypeIndexingTests.cpp100 const string varName = varPrefix + de::toString(varNdx); in uploadUniformIndices() local
101 const int loc = gl.getUniformLocation(program, varName.c_str()); in uploadUniformIndices()
102 TCU_CHECK_MSG(loc >= 0, ("No location assigned for uniform '" + varName + "'").c_str()); in uploadUniformIndices()
431 const string varName = indicesPrefix + de::toString(lookupNdx); in getShaderSpec() local
432 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); in getShaderSpec()
440 const string varName = resultPrefix + de::toString(lookupNdx); in getShaderSpec() local
441 spec->outputs.push_back(Symbol(varName, VarType(outType, PRECISION_HIGHP))); in getShaderSpec()
809 const string varName = indicesPrefix + de::toString(readNdx); in getShaderSpec() local
810 spec->inputs.push_back(Symbol(varName, VarType(TYPE_INT, PRECISION_HIGHP))); in getShaderSpec()
818 const string varName = resultPrefix + de::toString(readNdx); in getShaderSpec() local
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Des31fComputeShaderBuiltinVarTests.cpp78 … ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType);
112 …::ComputeBuiltinVarCase (Context& context, const char* name, const char* varName, DataType varType) in ComputeBuiltinVarCase() argument
113 : TestCase (context, name, varName) in ComputeBuiltinVarCase()
114 , m_varName (varName) in ComputeBuiltinVarCase()
136 static string genBuiltinVarSource (const string& varName, DataType varType, const UVec3& localSize) in genBuiltinVarSource() argument
151 << " sb_out.result[offset] = " << varName << ";\n" in genBuiltinVarSource()
Des31fSeparateShaderTests.cpp393 const string& varName, in printFloatDeclaration() argument
402 oss << VariableDeclaration(varType, varName, STORAGE_UNIFORM) << ";\n"; in printFloatDeclaration()
404 oss << VariableDeclaration(varType, varName, STORAGE_CONST) in printFloatDeclaration()
445 const string& varName, in genVtxShaderSrc() argument
456 printFloatDeclaration(oss, varName, uniform, value); in genVtxShaderSrc()
497 << "\tgl_Position = vec4(" << varName << " * triangle[gl_VertexID], 0.0, 1.0);\n"; in genVtxShaderSrc()
510 const string& varName, in genFrgShaderSrc() argument
525 printFloatDeclaration(oss, varName, uniform, value); in genFrgShaderSrc()
550 oss << "\t" << "fragColor = vec4(vec3(" << varName << "), 1.0);" << "\n"; in genFrgShaderSrc()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c108 #define GET_ATTRIBUTE_LOC(programName, varName) \ in getLocations() argument
109 sShader##programName.varName = \ in getLocations()
110 glGetAttribLocation(sShader##programName.program, #varName); \ in getLocations()
111 if (sShader##programName.varName == -1) rt = 0 in getLocations()
112 #define GET_UNIFORM_LOC(programName, varName) \ in getLocations() argument
113 sShader##programName.varName = \ in getLocations()
114 glGetUniformLocation(sShader##programName.program, #varName); \ in getLocations()
115 if (sShader##programName.varName == -1) rt = 0 in getLocations()
/external/webrtc/webrtc/modules/video_capture/windows/
Ddevice_info_ds.cc183 VARIANT varName; in GetDeviceInfo() local
184 VariantInit(&varName); in GetDeviceInfo()
185 hr = pBag->Read(L"Description", &varName, 0); in GetDeviceInfo()
188 hr = pBag->Read(L"FriendlyName", &varName, 0); in GetDeviceInfo()
193 if ((wcsstr(varName.bstrVal, (L"(VFW)")) == NULL) && in GetDeviceInfo()
194 (_wcsnicmp(varName.bstrVal, (L"Google Camera Adapter"),21) in GetDeviceInfo()
204 varName.bstrVal, -1, in GetDeviceInfo()
219 hr = pBag->Read(L"DevicePath", &varName, 0); in GetDeviceInfo()
234 varName.bstrVal, in GetDeviceInfo()
261 VariantClear(&varName); in GetDeviceInfo()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1639 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1932 …ing ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1938 …case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; … in genGLSLMatToVec3Reduction()
1939 …case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; … in genGLSLMatToVec3Reduction()
1940 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction()
1941 …case TYPE_FLOAT_VEC4: op << varName << ".x, " << varName << ".y, " << varName << ".z+" << var… in genGLSLMatToVec3Reduction()
1942 …case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+… in genGLSLMatToVec3Reduction()
1943 …case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; … in genGLSLMatToVec3Reduction()
1944 …case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; … in genGLSLMatToVec3Reduction()
1945 …3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "… in genGLSLMatToVec3Reduction()
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/external/deqp/modules/gles3/functional/
Des3fShaderMatrixTests.cpp1392 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1716 …ing ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1722 …case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; … in genGLSLMatToVec3Reduction()
1723 …case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; … in genGLSLMatToVec3Reduction()
1724 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction()
1725 …case TYPE_FLOAT_VEC4: op << varName << ".x, " << varName << ".y, " << varName << ".z+" << var… in genGLSLMatToVec3Reduction()
1726 …case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+… in genGLSLMatToVec3Reduction()
1727 …case TYPE_FLOAT_MAT2X3: op << varName << "[0] + " << varName << "[1]"; … in genGLSLMatToVec3Reduction()
1728 …case TYPE_FLOAT_MAT2X4: op << varName << "[0].xyz + " << varName << "[1].yzw"; … in genGLSLMatToVec3Reduction()
1729 …3X2: op << varName << "[0][0]+" << varName << "[0][1], " << varName << "[1][0]+" << varName << "… in genGLSLMatToVec3Reduction()
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Des3fShaderBuiltinVarTests.cpp91 …tCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValue…
102 …tCase (Context& context, const char* name, const char* desc, const char* varName, GetConstantValue… in ShaderBuiltinConstantCase() argument
104 , m_varName (varName) in ShaderBuiltinConstantCase()
114 …cutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const std::string& varName) in createGetConstantExecutor() argument
121 shaderSpec.source = string("result = ") + varName + ";\n"; in createGetConstantExecutor()
1090 const char* varName; in init() member
1115 const char* const varName = builtinConstants[ndx].varName; in init() local
1118 …ltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, getValue, gl… in init()
1119 …inConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, getValue, gl… in init()
/external/protobuf/src/google/protobuf/compiler/java/
Djava_helpers.cc517 string varName = "bitField"; in GetBitFieldName() local
518 varName += SimpleItoa(index); in GetBitFieldName()
519 varName += "_"; in GetBitFieldName()
520 return varName; in GetBitFieldName()
530 string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateGetBitInternal() local
534 string result = "((" + varName + " & " + mask + ") == " + mask + ")"; in GenerateGetBitInternal()
539 string varName = prefix + GetBitFieldNameForBit(bitIndex); in GenerateSetBitInternal() local
543 string result = varName + " |= " + mask; in GenerateSetBitInternal()
558 string varName = GetBitFieldNameForBit(bitIndex); in GenerateClearBit() local
562 string result = varName + " = (" + varName + " & ~" + mask + ")"; in GenerateClearBit()
/external/deqp/scripts/egl/
Dcall_log_wrapper.py80 def getVarDefaultPrint (type, varName): argument
82 return "getStringStr(%s)" % varName
84 return "toHex(%s)" % varName
86 return "getBooleanStr(%s)" % varName
88 return varName
/external/deqp/modules/gles2/functional/
Des2fShaderMatrixTests.cpp748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
1024 …ing ShaderMatrixCase::genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName) in genGLSLMatToVec3Reduction() argument
1030 case TYPE_FLOAT: op << varName << ", " << varName << ", " << varName << ""; break; in genGLSLMatToVec3Reduction()
1031 …case TYPE_FLOAT_VEC2: op << varName << ".x, " << varName << ".y, " << varName << ".x"; … in genGLSLMatToVec3Reduction()
1032 case TYPE_FLOAT_VEC3: op << varName << ""; break; in genGLSLMatToVec3Reduction()
1033 …case TYPE_FLOAT_VEC4: op << varName << ".x, " << varName << ".y, " << varName << ".z+" << varN… in genGLSLMatToVec3Reduction()
1034 …case TYPE_FLOAT_MAT2: op << varName << "[0][0], " << varName << "[1][0], " << varName << "[0][1]+"… in genGLSLMatToVec3Reduction()
1035 …case TYPE_FLOAT_MAT3: op << varName << "[0]+" << varName << "[1]+" << varName << "[2]"; … in genGLSLMatToVec3Reduction()
1036 …case TYPE_FLOAT_MAT4: op << varName << "[0].xyz+" << varName << "[1].yzw+" << varName << "[2].zwx+… in genGLSLMatToVec3Reduction()
Des2fShaderBuiltinVarTests.cpp63 …se (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramNa…
74 …tCase (Context& context, const char* name, const char* desc, const char* varName, deUint32 paramNa… in ShaderBuiltinConstantCase() argument
76 , m_varName (varName) in ShaderBuiltinConstantCase()
677 const char* varName; in init() member
694 const char* varName = builtinConstants[ndx].varName; in init() local
697 …ltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName, varName, paramName, t… in init()
698 …inConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varName, varName, paramName, f… in init()
/external/javassist/src/main/javassist/compiler/
DJvstCodeGen.java513 String varName = prefix + "0"; in recordParams() local
516 0, varNo++, new Symbol(varName)); in recordParams()
517 tbl.append(varName, decl); in recordParams()
535 public int recordVariable(CtClass type, String varName, SymbolTable tbl) in recordVariable() argument
538 if (varName == null) in recordVariable()
542 int locals = varNo + recordVar(type, varName, varNo, tbl); in recordVariable()
548 private int recordVar(CtClass cc, String varName, int varNo, in recordVar() argument
561 varNo, new Symbol(varName)); in recordVar()
562 tbl.append(varName, decl); in recordVar()
573 public void recordVariable(String typeDesc, String varName, int varNo, in recordVariable() argument
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/external/webrtc/webrtc/tools/loopback_test/
Dstat_tracker.js43 this.recordStat = function (varName, recordName, statName) { argument
44 var columnIndex = dataTable.addColumn('number', varName);
45 samplingFunctions[varName] = function (report, rowIndex) {
/external/skia/include/utils/
DSkRTConf.h53 #define SK_CONF_DECLARE(confType, varName, confName, defaultValue, description) static SkRTConf<con… argument
62 #define SK_CONF_DECLARE(confType, varName, confName, defaultValue, description) static confType var… argument
/external/clang/test/CodeGenObjC/
Dprop-metadata-gnu.m6 @private int varName; field
12 @synthesize propName = varName;
/external/deqp/modules/internal/
DditBuildInfoTests.cpp117 …BuildEnumCase (tcu::TestContext& testCtx, const char* name, const char* varName, int value, GetStr… in BuildEnumCase() argument
118 : tcu::TestCase (testCtx, name, varName) in BuildEnumCase()
119 , m_varName (varName) in BuildEnumCase()
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp289 const std::string varName = varNames[ndx]; in makeExpression() local
291 expr += " " + op + " " + varName; in makeExpression()
322 const std::string varName = *nameIter; in beginBlock() local
325 addLine("mediump float " + varName + " = " + de::floatToString(varValue, 5) + "f;"); in beginBlock()
326 m_varNames.push_back(varName); in beginBlock()
/external/deqp/external/vulkancts/modules/vulkan/compute/
DvktComputeShaderBuiltinVarTests.cpp146 …ComputeBuiltinVarCase (tcu::TestContext& context, const char* name, const char* varName, glu::Data…
158 …string genBuiltinVarSource (const string& varName, glu::DataType varType, const UVec3& localS…
172 …BuiltinVarCase (tcu::TestContext& context, const char* name, const char* varName, glu::DataType va… in ComputeBuiltinVarCase() argument
173 : TestCase (context, name, varName) in ComputeBuiltinVarCase()
174 , m_varName (varName) in ComputeBuiltinVarCase()
196 string ComputeBuiltinVarCase::genBuiltinVarSource (const string& varName, glu::DataType varType, co… in genBuiltinVarSource() argument
214 << " sb_out.result[offset] = " << varName << ";\n" in genBuiltinVarSource()
/external/deqp/scripts/opengl/
Dgen_call_log_wrapper.py368 def getVarDefaultPrint (type, varName): argument
370 return "getStringStr(%s)" % varName
372 return "toHex(%s)" % varName
374 return "getBooleanStr(%s)" % varName
379 return "toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(%s)))" % varName
381 return varName
/external/icu/icu4j/samples/src/com/ibm/icu/samples/text/messagepattern/
DMessagePatternUtilDemo.java225 String varName, in genCodeForNumericVariants() argument
233 varName + " == " + variant.getSelectorValue() + ") {"); in genCodeForNumericVariants()
243 String varName, in genCodeForKeywordVariants() argument
251 varName + " == \"" + variant.getSelector() + "\") {"); in genCodeForKeywordVariants()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp763 const std::string varName = indicesPrefix + de::toString(lookupNdx); in createShaderSpec() local
764 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
772 const std::string varName = resultPrefix + de::toString(lookupNdx); in createShaderSpec() local
773 m_shaderSpec.outputs.push_back(Symbol(varName, glu::VarType(outType, glu::PRECISION_HIGHP))); in createShaderSpec()
1011 const std::string varName = indicesPrefix + de::toString(readNdx); in createShaderSpec() local
1012 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
1020 const std::string varName = resultPrefix + de::toString(readNdx); in createShaderSpec() local
1021 …m_shaderSpec.outputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))… in createShaderSpec()
1291 const std::string varName = indicesPrefix + de::toString(opNdx); in createShaderSpec() local
1292 … m_shaderSpec.inputs.push_back(Symbol(varName, glu::VarType(glu::TYPE_INT, glu::PRECISION_HIGHP))); in createShaderSpec()
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/external/mockito/cglib-and-asm/src/org/mockito/asm/util/
DASMifiable.java52 void asmify(StringBuffer buf, String varName, Map labelNames); in asmify() argument
/external/opencv3/modules/videoio/src/
Dcap_dshow.cpp1366 VARIANT varName;
1367 VariantInit(&varName);
1368 hr = pPropBag->Read(L"Description", &varName, 0);
1370 if (FAILED(hr)) hr = pPropBag->Read(L"FriendlyName", &varName, 0);
1374 hr = pPropBag->Read(L"FriendlyName", &varName, 0);
1378 while( varName.bstrVal[count] != 0x00 && count < maxLen) {
1379 deviceNames[deviceCounter][count] = (char)varName.bstrVal[count];
2895 VARIANT varName;
2896 VariantInit(&varName);
2897 hr = pPropBag->Read(L"FriendlyName", &varName, 0);
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