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Searched refs:vpos (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_idct.c146 struct ureg_src vpos; in create_mismatch_vert_shader() local
155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_mismatch_vert_shader()
178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); in create_mismatch_vert_shader()
181 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale); in create_mismatch_vert_shader()
262 struct ureg_src vrect, vpos; in create_stage1_vert_shader() local
272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_stage1_vert_shader()
301 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect); in create_stage1_vert_shader()
307 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); in create_stage1_vert_shader()
398 struct ureg_src vrect, vpos; in vl_idct_stage2_vert_shader() local
404 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in vl_idct_stage2_vert_shader()
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Dvl_mc.c55 struct ureg_src vrect, vpos; in calc_position() local
60 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in calc_position()
73 ureg_ADD(shader, ureg_writemask(t_vpos, TGSI_WRITEMASK_XY), vpos, vrect); in calc_position()
229 struct ureg_src vrect, vpos; in create_ycbcr_vert_shader() local
245 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_ycbcr_vert_shader()
271 ureg_scalar(vpos, TGSI_SWIZZLE_Z), ureg_imm1f(shader, 0.5f)); in create_ycbcr_vert_shader()
275 ureg_IF(shader, ureg_scalar(vpos, TGSI_SWIZZLE_W), &label); in create_ycbcr_vert_shader()
282 ureg_scalar(vpos, TGSI_SWIZZLE_Y), ureg_imm1f(shader, 0.5f)); in create_ycbcr_vert_shader()
Dvl_zscan.c97 struct ureg_src vrect, vpos, block_num; in create_vert_shader() local
116 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); in create_vert_shader()
138 ureg_ADD(shader, ureg_writemask(tmp, TGSI_WRITEMASK_XY), vpos, vrect); in create_vert_shader()
156 ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_Z), vpos); in create_vert_shader()
Dvl_compositor.c59 struct ureg_src vpos, vtex, color; in create_vert_shader() local
68 vpos = ureg_DECL_vs_input(shader, 0); in create_vert_shader()
83 ureg_MOV(shader, o_vpos, vpos); in create_vert_shader()
/external/wpa_supplicant_8/src/eap_server/
Deap_server_peap.c778 const u8 *pos, *vpos; in eap_peap_process_phase2_soh() local
828 vpos = pos + 4; in eap_peap_process_phase2_soh()
829 mandatory = !!(vpos[0] & 0x80); in eap_peap_process_phase2_soh()
830 tlv_type = vpos[0] & 0x3f; in eap_peap_process_phase2_soh()
831 tlv_type = (tlv_type << 8) | vpos[1]; in eap_peap_process_phase2_soh()
832 vtlv_len = ((int) vpos[2] << 8) | vpos[3]; in eap_peap_process_phase2_soh()
833 vpos += 4; in eap_peap_process_phase2_soh()
834 if (vpos + vtlv_len > pos + left) { in eap_peap_process_phase2_soh()
842 soh_tlv = vpos; in eap_peap_process_phase2_soh()