Searched refs:vs_inputs (Results 1 – 2 of 2) sorted by relevance
358 GLbitfield64 vs_inputs = brw->vs.prog_data->inputs_read; in brw_prepare_vertices() local377 vs_inputs |= VERT_BIT_EDGEFLAG; in brw_prepare_vertices()387 while (vs_inputs) { in brw_prepare_vertices()388 GLuint i = ffsll(vs_inputs) - 1; in brw_prepare_vertices()391 vs_inputs &= ~BITFIELD64_BIT(i); in brw_prepare_vertices()
107 unsigned vs_inputs[UREG_MAX_INPUT/32]; member357 ureg->vs_inputs[index/32] |= 1 << (index % 32); in ureg_DECL_vs_input()1452 if (ureg->vs_inputs[i/32] & (1 << (i%32))) { in emit_decls()