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Searched refs:wrapR (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp49 GLenum wrapR; member
107 GLenum wrapR; member
DglsSamplerObjectTest.cpp93 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR); in setTextureState()
111 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_R, state.wrapR); in setSamplerState()
605 gl.texParameteri(target, GL_TEXTURE_WRAP_R, state.wrapR); in setTextureState()
623 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_R, state.wrapR); in setSamplerState()
DglsShaderRenderCase.cpp528 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_R, glu::getGLWrapMode(sampler.wrapR)); in setupDefaultInputs()
/external/deqp/framework/opengl/
DgluTextureUtil.hpp66 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFil…
DgluTextureUtil.cpp700 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUi… in mapGLSampler() argument
702 return tcu::Sampler(mapGLWrapMode(wrapS), mapGLWrapMode(wrapT), mapGLWrapMode(wrapR), in mapGLSampler()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp923 …2 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 internal…
973 …2 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 internal… in Texture3DFilteringCase() argument
979 , m_wrapR (wrapR) in Texture3DFilteringCase()
1653 deUint32 wrapR = GL_REPEAT; in init() local
1661 wrapS, wrapT, wrapR, in init()
1681 deUint32 wrapR = GL_REPEAT; in init() local
1690 wrapS, wrapT, wrapR, in init()
1714 deUint32 wrapR = wrapModes[wrapRNdx].mode; in init() local
1723 wrapS, wrapT, wrapR, in init()
Des3fTextureMipmapTests.cpp1087 deUint32 wrapR,
1116 …e coordType, deUint32 minFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 format, … in Texture3DMipmapCase() argument
1122 , m_wrapR (wrapR) in Texture3DMipmapCase()
2120 const deUint32 wrapR = GL_CLAMP_TO_EDGE; in iterate() local
2142 sampleParams.sampler = glu::mapGLSampler(wrapS, wrapT, wrapR, m_minFilter, magFilter); in iterate()
2151 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, wrapR); in iterate()
Des3fVertexTextureTests.cpp1468 …har* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR);
1496 …char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR) in Vertex3DTextureCase() argument
1502 , m_wrapR (wrapR) in Vertex3DTextureCase()
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp44 isWrapModeSupported(sampler.wrapR); in isSamplerSupported()
610 const int z = wrap(sampler.wrapR, k, level.getDepth()); in isNearestSampleResultValid()
769 const int z0 = wrap(sampler.wrapR, k , d); in isLinearSampleResultValid()
770 const int z1 = wrap(sampler.wrapR, k+1, d); in isLinearSampleResultValid()
930 …0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), wrap(sampler.wrapR, k0, d0)); in isNearestMipmapLinearSampleResultValid()
931 …1, sampler, wrap(sampler.wrapS, i1, w1), wrap(sampler.wrapT, j1, h1), wrap(sampler.wrapR, k1, d1)); in isNearestMipmapLinearSampleResultValid()
1188 const int z0 = wrap(sampler.wrapR, k0 , d0); in isLinearMipmapLinearSampleResultValid()
1189 const int z1 = wrap(sampler.wrapR, k0+1, d0); in isLinearMipmapLinearSampleResultValid()
1220 const int z0 = wrap(sampler.wrapR, k1 , d1); in isLinearMipmapLinearSampleResultValid()
1221 const int z1 = wrap(sampler.wrapR, k1+1, d1); in isLinearMipmapLinearSampleResultValid()
DtcuTexture.hpp229 WrapMode wrapR; member in tcu::Sampler
270 , wrapR (wrapR_) in Sampler()
286 , wrapR (WRAPMODE_LAST) in Sampler()
DtcuTexture.cpp1731 (sampler.wrapR == Sampler::CLAMP_TO_BORDER && !deInBounds32(z, 0, depth))) in sampleNearest3D()
1736 int k = wrap(sampler.wrapR, z, depth); in sampleNearest3D()
1886 int k0 = wrap(sampler.wrapR, z0, depth); in sampleLinear3D()
1887 int k1 = wrap(sampler.wrapR, z1, depth); in sampleLinear3D()
1897 bool k0UseBorder = sampler.wrapR == Sampler::CLAMP_TO_BORDER && !de::inBounds(k0, 0, depth); in sampleLinear3D()
1898 bool k1UseBorder = sampler.wrapR == Sampler::CLAMP_TO_BORDER && !de::inBounds(k1, 0, depth); in sampleLinear3D()
2001 w = unnormalize(sampler.wrapR, r, m_size.z()); in sample3DOffset()
DtcuTexCompareVerifier.cpp43 isWrapModeSupported(sampler.wrapR); in isSamplerSupported()
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp773 mapWrapMode(sampler.wrapR), // addressW in mapSampler()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp426 m_emptyTex3D.getSampler().wrapR = tcu::Sampler::CLAMP_TO_EDGE; in ReferenceContext()
1854 tcu::Sampler::WrapMode wrapR = mapGLWrapMode(value); in texParameteri() local
1855 RC_IF_ERROR(wrapR == tcu::Sampler::WRAPMODE_LAST, GL_INVALID_VALUE, RC_RET_VOID); in texParameteri()
1856 texture->getSampler().wrapR = wrapR; in texParameteri()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp2175 …gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, glu::getGLWrapMode(samplerParams.sampler.wrapR in renderTo()