Home
last modified time | relevance | path

Searched refs:AMOTION_EVENT_ACTION_DOWN (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp205 AMOTION_EVENT_ACTION_DOWN, 0, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0, in TEST_F()
214 AMOTION_EVENT_ACTION_DOWN, 0, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0, in TEST_F()
225 AMOTION_EVENT_ACTION_DOWN, 0, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0, in TEST_F()
235 AMOTION_EVENT_ACTION_DOWN, 0, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0, in TEST_F()
247 AMOTION_EVENT_ACTION_DOWN, 0, 0, 0, AMETA_NONE, 0, 0, 0, 0, 0, in TEST_F()
DInputReader_test.cpp2067 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F()
2139 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F()
2165 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); in TEST_F()
2274 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
2301 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
2905 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
3003 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
3069 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
3305 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
3466 ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); in TEST_F()
[all …]
/frameworks/native/include/android/
Dinput.h277 AMOTION_EVENT_ACTION_DOWN = 0, enumerator
/frameworks/native/services/inputflinger/
DInputDispatcher.cpp124 case AMOTION_EVENT_ACTION_DOWN: in isValidMotionAction()
442 if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN in enqueueInboundEventLocked()
1171 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN in findTouchedWindowTargetsLocked()
1176 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN; in findTouchedWindowTargetsLocked()
1225 if (maskedAction == AMOTION_EVENT_ACTION_DOWN in findTouchedWindowTargetsLocked()
1397 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked()
1434 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked()
1506 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked()
1918 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN; in enqueueDispatchEntryLocked()
2331 ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; in splitMotionEvent()
[all …]
DInputReader.cpp2680 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; in sync()
6121 AMOTION_EVENT_ACTION_DOWN, 0, 0, metaState, mCurrentRawState.buttonState, 0, in dispatchPointerSimple()
6231 action = AMOTION_EVENT_ACTION_DOWN; in dispatchMotion()
/frameworks/native/libs/input/
DInput.cpp519 case AMOTION_EVENT_ACTION_DOWN: in isTouchEvent()
DVelocityTracker.cpp270 case AMOTION_EVENT_ACTION_DOWN: in addMovement()
DInputTransport.cpp596 case AMOTION_EVENT_ACTION_DOWN: { in updateTouchState()
/frameworks/base/docs/html/ndk/reference/
Dinput_8h.jd100 …82baf7f470b522273a3e37c24c600a225e61c48ba334abc1b5811db02edcf1">AMOTION_EVENT_ACTION_DOWN</a> = 0,
Dglobals_eval.jd1264 <li>AMOTION_EVENT_ACTION_DOWN
Dglobals.jd1567 <li>AMOTION_EVENT_ACTION_DOWN
Dgroup___input.jd100 …82baf7f470b522273a3e37c24c600a225e61c48ba334abc1b5811db02edcf1">AMOTION_EVENT_ACTION_DOWN</a> = 0,
2236 …f7f470b522273a3e37c24c600a225e61c48ba334abc1b5811db02edcf1"></a>AMOTION_EVENT_ACTION_DOWN</em>&#16…
2243 <p>A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and AMOTION_EVEN…