Searched refs:Black (Results 1 – 11 of 11) sorted by relevance
51 Black = 0xFF000000, enumerator57 static_assert(Color::Black == SK_ColorBLACK, "color format has changed");
37 paint.setColor(Color::Black); in createContent()
40 paint.setColor(Color::Black); in createContent()
55 paint.setColor(Color::Black); in doFrame()
134 textPaint.setColor(rand() % 2 ? Color::Black : Color::Grey_500); in createCard()
205 canvas.drawColor(Color::Black, SkXfermode::Mode::kSrcOver_Mode); in validateLayerDraw()247 EXPECT_EQ(makeFloatColor(Color::Black), glop.fill.color); in RENDERTHREAD_TEST()
111 glop->fill.color.set(Color::Black); in blackUnitQuadGlop()
231 canvas.drawColor(Color::Black, SkXfermode::kSrcOver_Mode); in TEST()698 colors[0] = Color::Black; in TEST()
345 <td class="image-caption-c">Black<br>r 0 | g 0 | b 0<br>Used for inner shadow and bevel shadow.</td>
488 <td class="image-caption-c">Black<br>r 0 | g 0 | b 0<br>Used for bevel shadow.</td>
498 <td class="image-caption-c">Black<br>r 0 | g 0 | b 0<br>Used as base color in shadows.</td>