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Searched refs:CHECK_OBJ (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsScriptC_LibGL.cpp51 CHECK_OBJ(pf); in rsrBindTexture()
57 CHECK_OBJ(pf); in rsrBindConstant()
63 CHECK_OBJ(pv); in rsrBindConstant()
69 CHECK_OBJ(vpf); in rsrBindSampler()
94 CHECK_OBJ(va); in rsrBindFrameBufferObjectColorTarget()
100 CHECK_OBJ(va); in rsrBindFrameBufferObjectDepthTarget()
138 CHECK_OBJ(pf); in rsrPfConstantColor()
156 CHECK_OBJ(sm); in rsrDrawMesh()
164 CHECK_OBJ(sm); in rsrDrawMeshPrimitive()
173 CHECK_OBJ(sm); in rsrDrawMeshPrimitiveRange()
[all …]
DrsScriptC_Lib.cpp135 CHECK_OBJ(src); in SetObjectRef()
139 CHECK_OBJ(dst); in SetObjectRef()
151 CHECK_OBJ(odst[0]); in rsrClearObject()
162 CHECK_OBJ(dst->p); in rsrClearObject()
DrsContext.h64 #define CHECK_OBJ(o) { \
77 #define CHECK_OBJ(o) macro