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Searched refs:DrvAllocation (Results 1 – 9 of 9) sorted by relevance

/frameworks/support/v8/renderscript/jni/
Dandroid_rscompat_usage_io_driver.cpp16 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in IoGetBuffer()
36 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationSetSurface()
72 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationDestroy()
97 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rscAllocationIoSend()
/frameworks/rs/driver/
DrsdFrameBufferObj.h22 struct DrvAllocation;
30 void setColorTarget(DrvAllocation *color, uint32_t index) { in setColorTarget()
34 void setDepthTarget(DrvAllocation *depth) { in setDepthTarget()
44 DrvAllocation **mColorTargets;
46 DrvAllocation *mDepthTarget;
DrsdAllocation.cpp107 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in Update2DTexture()
123 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in Upload2DTexture()
166 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in UploadToTexture()
204 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in AllocateRenderTarget()
229 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in UploadToBufferObject()
379 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); in rsdAllocationInitStrided()
530 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation)); in rsdAllocationAdapterInit()
543 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationDestroy()
582 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationDestroy()
638 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in rsdAllocationSyncFromFBO()
[all …]
DrsdFrameBuffer.cpp35 DrvAllocation *depth = nullptr; in setDepthAttachment()
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; in setDepthAttachment()
51 DrvAllocation *color = nullptr; in setColorAttachment()
53 color = (DrvAllocation *)fb->mHal.state.colorTargets[i]->mHal.drv; in setColorAttachment()
DrsdMeshObj.cpp137 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; in renderPrimitiveRange()
147 DrvAllocation *drvAlloc = (DrvAllocation *)alloc->mHal.drv; in renderPrimitiveRange()
163 DrvAllocation *drvAlloc = (DrvAllocation *)idxAlloc->mHal.drv; in renderPrimitiveRange()
DrsdProgram.cpp53 DrvAllocation *drvAlloc = (DrvAllocation *)a->mHal.drv; in SyncProgramConstants()
DrsdShader.cpp408 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv; in setupSampler()
489 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv; in setupTextures()
DrsdFrameBufferObj.cpp34 mColorTargets = new DrvAllocation*[mColorTargetsCount]; in RsdFrameBufferObj()
DrsdAllocation.h40 struct DrvAllocation { struct