/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES11RenderEngine.cpp | 146 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); 147 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, combineRGB); 148 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE); 149 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); 151 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_CONSTANT); 152 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR); 154 glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, combineAlpha); 155 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, src0Alpha); 156 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); 158 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE); [all …]
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D | GLES10RenderEngine.cpp | 58 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 60 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 99 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); in TEST_F() 104 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); in TEST_F()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 73 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in main()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 73 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in main()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 74 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in main()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 83 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in main()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 335 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in android() 346 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in android() 655 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in movie()
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/frameworks/native/opengl/tests/finish/ |
D | finish.cpp | 72 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in main()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 134 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in create_texture()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 226 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in create_texture()
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 148 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in setupYuvTexSurface()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 334 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in create_texture()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 206 int GL_TEXTURE_ENV = 0x2300; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 205 int GL_TEXTURE_ENV = 0x2300;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 208 public static final int GL_TEXTURE_ENV = 0x2300; field in GLES10
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D | GLLogWrapper.java | 355 case GL_TEXTURE_ENV: in getTextureEnvTarget()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 381 #define GL_TEXTURE_ENV 0x2300 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 208 public static final int GL_TEXTURE_ENV = 0x2300;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 424 #define GL_TEXTURE_ENV 0x2300 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 230 GL_ENUM(0x2300,GL_TEXTURE_ENV)
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19221 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300 52143 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300
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/frameworks/base/api/ |
D | current.txt | 25731 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300 63015 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300
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D | system-current.txt | 28171 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300 66372 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300
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D | test-current.txt | 25800 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300 63095 field public static final int GL_TEXTURE_ENV = 8960; // 0x2300
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