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Searched refs:GlopBuilder (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.h45 class GlopBuilder {
46 PREVENT_COPY_AND_ASSIGN(GlopBuilder);
48 GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop);
50 GlopBuilder& setMeshTexturedIndexedVbo(GLuint vbo, GLsizei elementCount);
51 GlopBuilder& setMeshUnitQuad();
52 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper);
53 GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
54 GlopBuilder& setMeshVertexBuffer(const VertexBuffer& vertexBuffer);
55 GlopBuilder& setMeshIndexedQuads(Vertex* vertexData, int quadCount);
56 GlopBuilder& setMeshTexturedMesh(TextureVertex* vertexData, int elementCount); // TODO: delete
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DGlopBuilder.cpp61 GlopBuilder::GlopBuilder(RenderState& renderState, Caches& caches, Glop* outGlop) in GlopBuilder() function in android::uirenderer::GlopBuilder
73 GlopBuilder& GlopBuilder::setMeshTexturedIndexedVbo(GLuint vbo, GLsizei elementCount) { in setMeshTexturedIndexedVbo()
87 GlopBuilder& GlopBuilder::setMeshUnitQuad() { in setMeshUnitQuad()
101 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) { in setMeshTexturedUnitQuad()
120 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) { in setMeshTexturedUvQuad()
140 GlopBuilder& GlopBuilder::setMeshIndexedQuads(Vertex* vertexData, int quadCount) { in setMeshIndexedQuads()
154 GlopBuilder& GlopBuilder::setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount) { in setMeshTexturedIndexedQuads()
168 GlopBuilder& GlopBuilder::setMeshTexturedMesh(TextureVertex* vertexData, int elementCount) { in setMeshTexturedMesh()
182 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCou… in setMeshColoredTexturedMesh()
196 GlopBuilder& GlopBuilder::setMeshVertexBuffer(const VertexBuffer& vertexBuffer) { in setMeshVertexBuffer()
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DBakedOpDispatcher.cpp79 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onMergedBitmapOps()
185 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onMergedPatchOps()
222 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in renderTextShadow()
355 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in renderVertexBuffer()
380 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in renderPathTexture()
434 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onBitmapOp()
508 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onBitmapMeshOp()
533 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onBitmapRectOp()
549 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onColorOp()
611 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) in onPatchOp()
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DOpenGLRenderer.cpp789 GlopBuilder(mRenderState, mCaches, &glop) in drawTextureLayer()
801 GlopBuilder(mRenderState, mCaches, &glop) in composeLayerRectSwapped()
822 GlopBuilder(mRenderState, mCaches, &glop) in composeLayerRect()
963 GlopBuilder(mRenderState, mCaches, &glop) in composeLayerRegion()
1083 GlopBuilder(mRenderState, mCaches, &glop) in clearLayerRegions()
1270 GlopBuilder(mRenderState, mCaches, &glop) in drawRectangleList()
1478 GlopBuilder(mRenderState, mCaches, &glop)
1501 GlopBuilder(mRenderState, mCaches, &glop)
1591 GlopBuilder(mRenderState, mCaches, &glop)
1620 GlopBuilder(mRenderState, mCaches, &glop)
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DBakedOpRenderer.cpp146 GlopBuilder(mRenderState, mCaches, &glop) in endFrame()
215 GlopBuilder(mRenderState, mCaches, &glop) in drawRects()
232 GlopBuilder(mRenderState, mCaches, &glop) in setupStencilQuads()
DAndroid.mk64 GlopBuilder.cpp \
DReadback.cpp167 GlopBuilder(renderState, caches, &glop) in copySurfaceInto()
DFontRenderer.cpp71 GlopBuilder(renderer->renderState(), renderer->caches(), &glop) in draw()
81 GlopBuilder(renderer->mRenderState, renderer->mCaches, &glop) in draw()
/frameworks/base/libs/hwui/tests/unit/
DGlopBuilderTests.cpp118 RENDERTHREAD_TEST(GlopBuilder, rectSnapTest) { in RENDERTHREAD_TEST() argument
126 GlopBuilder(renderState, caches, &glop) in RENDERTHREAD_TEST()