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Searched refs:Overlay (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/cmds/screenrecord/
DOverlay.h38 class Overlay : public GLConsumer::FrameAvailableListener, Thread {
40 Overlay() : Thread(false), in Overlay() function
70 Overlay(const Overlay&);
71 Overlay& operator=(const Overlay&);
74 virtual ~Overlay() { assert(mState == UNINITIALIZED || mState == STOPPED); } in ~Overlay()
DOverlay.cpp41 const char* Overlay::kPropertyNames[] = {
58 status_t Overlay::start(const sp<IGraphicBufferProducer>& outputSurface, in start()
92 status_t Overlay::stop() { in stop()
100 bool Overlay::threadLoop() { in threadLoop()
134 status_t Overlay::setup_l() { in setup_l()
188 void Overlay::release_l() { in release_l()
199 void Overlay::processFrame_l() { in processFrame_l()
257 void Overlay::getTimeString_l(nsecs_t monotonicNsec, char* buf, size_t bufLen) { in getTimeString_l()
277 void Overlay::onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable()
285 /*static*/ status_t Overlay::drawInfoPage( in drawInfoPage()
[all …]
DAndroid.mk24 Overlay.cpp \
Dscreenrecord.cpp607 Overlay::drawInfoPage(encoderInputSurface); in recordScreen()
612 sp<Overlay> overlay; in recordScreen()
615 overlay = new Overlay(); in recordScreen()
/frameworks/base/cmds/idmap/
Dscan.cpp21 struct Overlay { struct
22 Overlay() {} in Overlay() function
23 Overlay(const String8& a, const String8& i, int p) : in Overlay() argument
26 bool operator<(Overlay const& rhs) const in operator <() argument
36 bool writePackagesList(const char *filename, const SortedVector<Overlay>& overlayVector) in writePackagesList()
44 const Overlay& overlay = overlayVector[i]; in writePackagesList()
178 SortedVector<Overlay> overlayVector; in idmap_scan()
214 Overlay overlay(String8(overlay_apk_path), idmap_path, priority); in idmap_scan()
/frameworks/base/docs/html/training/tv/tif/
Dui.jd14 <li><a href="#overlay">Use an Overlay</a></li>
93 <h2 id="overlay">Use an Overlay</h2>