Searched refs:RULE_MATCH_UID (Results 1 – 6 of 6) sorted by relevance
72 public static final int RULE_MATCH_UID = 0x1 << 2; field in AudioMixingRule92 RULE_EXCLUSION_MASK | RULE_MATCH_UID;127 case RULE_MATCH_UID: in writeToParcel()153 case RULE_MATCH_UID: in isValidSystemApiRule()175 case RULE_MATCH_UID: in isValidRule()186 case RULE_MATCH_UID: in isPlayerRule()414 case RULE_MATCH_UID: in addRuleInternal()436 case RULE_MATCH_UID: in addRuleInternal()462 case RULE_MATCH_UID: in addRuleFromParcel()
179 case AudioMixingRule.RULE_MATCH_UID: in toLogFriendlyString()
33 #define RULE_MATCH_UID (0x1 << 2) macro37 #define RULE_EXCLUDE_UID (RULE_EXCLUSION_MASK|RULE_MATCH_UID)
164 case RULE_MATCH_UID: in getOutputForAttr()
1618 case RULE_MATCH_UID: in convertAudioMixToNative()
23713 field public static final int RULE_MATCH_UID = 4; // 0x4