Searched refs:RectangleList (Results 1 – 6 of 6) sorted by relevance
79 RectangleList::RectangleList() in RectangleList() function in android::uirenderer::RectangleList83 bool RectangleList::isEmpty() const { in isEmpty()96 int RectangleList::getTransformedRectanglesCount() const { in getTransformedRectanglesCount()100 const TransformedRectangle& RectangleList::getTransformedRectangle(int i) const { in getTransformedRectangle()104 void RectangleList::setEmpty() { in setEmpty()108 void RectangleList::set(const Rect& bounds, const Matrix4& transform) { in set()113 bool RectangleList::intersectWith(const Rect& bounds, in intersectWith()138 Rect RectangleList::calculateBounds() const { in calculateBounds()162 SkRegion RectangleList::convertToRegion(const SkRegion& clip) const { in convertToRegion()179 void RectangleList::transform(const Matrix4& transform) { in transform()[all …]
66 class RectangleList {68 RectangleList();93 RectangleList, enumerator120 ClipRectList(const RectangleList& rectList) in ClipRectList()121 : ClipBase(ClipMode::RectangleList) in ClipRectList()123 RectangleList rectList;161 const RectangleList& getRectangleList() const { in getRectangleList()174 return mMode == ClipMode::RectangleList; in isRectangleList()236 RectangleList mRectangleList;
244 …LOG_ALWAYS_FATAL_IF(clip->mode != ClipMode::RectangleList, "can't rectlist clip without rectlist"); in setupStencilRectList()321 if (clip->mode == ClipMode::RectangleList) { in prepareRender()330 if (CC_LIKELY(clip->mode == ClipMode::RectangleList)) { in prepareRender()
395 void drawRectangleList(const RectangleList& rectangleList);
1239 void OpenGLRenderer::drawRectangleList(const RectangleList& rectangleList) { in drawRectangleList()
60 TEST(RectangleList, basics) { in TEST() argument61 RectangleList list; in TEST()148 ASSERT_EQ(ClipMode::RectangleList, serializedClip->mode); in TEST()227 ASSERT_EQ(ClipMode::RectangleList, resolvedClip->mode); in TEST()