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Searched refs:RenderBuffer (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DRenderBufferCache.cpp79 void RenderBufferCache::deleteBuffer(RenderBuffer* buffer) { in deleteBuffer()
82 RenderBuffer::formatName(buffer->getFormat()), in deleteBuffer()
97 RenderBuffer* RenderBufferCache::get(GLenum format, const uint32_t width, const uint32_t height) { in get()
98 RenderBuffer* buffer = nullptr; in get()
111 RenderBuffer::formatName(format), width, height); in get()
113 buffer = new RenderBuffer(format, width, height); in get()
116 RenderBuffer::formatName(format), width, height); in get()
125 bool RenderBufferCache::put(RenderBuffer* buffer) { in put()
131 RenderBuffer* victim = mCache.begin()->mBuffer; in put()
142 RenderBuffer::formatName(buffer->getFormat()), in put()
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DRenderBufferCache.h49 RenderBuffer* get(GLenum format, const uint32_t width, const uint32_t height);
60 bool put(RenderBuffer* buffer);
85 RenderBufferEntry(RenderBuffer* buffer): in RenderBufferEntry()
104 RenderBuffer* mBuffer;
110 void deleteBuffer(RenderBuffer* buffer);
DRenderBuffer.h30 struct RenderBuffer { struct
35 RenderBuffer(GLenum format, uint32_t width, uint32_t height): in RenderBuffer() function
41 ~RenderBuffer() { in ~RenderBuffer() argument
DLayer.h189 inline void setStencilRenderBuffer(RenderBuffer* renderBuffer) { in setStencilRenderBuffer()
190 if (RenderBuffer::isStencilBuffer(renderBuffer->getFormat())) { in setStencilRenderBuffer()
199 inline RenderBuffer* getStencilRenderBuffer() const { in getStencilRenderBuffer()
361 RenderBuffer* stencil = nullptr;
DBakedOpRenderer.h132 RenderBuffer* stencil = nullptr;
DOpenGLRenderer.cpp1216 RenderBuffer* buffer = mCaches.renderBufferCache.get( in attachStencilBufferToLayer()