Searched refs:TONE_INIT (Results 1 – 2 of 2) sorted by relevance
170 TONE_INIT, // ToneGenerator has been successfully initialized and is not playing enumerator
936 if (mState == TONE_INIT) { in startTone()999 if (mState != TONE_IDLE && mState != TONE_INIT) { in stopTone()1029 if (mState != TONE_INIT) { in stopTone()1090 mState = TONE_INIT; in initAudioTrack()1325 lpToneGen->mState = TONE_INIT; in audioCallback()