Searched refs:TONE_STARTING (Results 1 – 2 of 2) sorted by relevance
940 mState = TONE_STARTING; in startTone()947 if (mState == TONE_STARTING) { in startTone()1000 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { in stopTone()1154 case TONE_STARTING: in audioCallback()1303 lpToneGen->mState = TONE_STARTING; in audioCallback()1333 case TONE_STARTING: in audioCallback()
171 TONE_STARTING, // ToneGenerator is starting playing enumerator