Searched refs:attrib (Results 1 – 16 of 16) sorted by relevance
154 attrib: const168 attrib: const182 attrib: const191 attrib: const205 attrib: const214 attrib: const230 attrib: const239 attrib: const253 attrib: const262 attrib: const[all …]
39 attrib: const53 attrib: const64 attrib: const80 attrib: const91 attrib: const105 attrib: const116 attrib: const135 attrib: const153 attrib: const174 attrib: const[all …]
26 attrib: const48 attrib: const58 attrib: const68 attrib: const78 attrib: const88 attrib: const97 attrib: const118 attrib: const128 attrib: const135 attrib: const[all …]
180 attrib: =191 attrib: =
124 attrib: always_inline
124 const VertexAttrib& attrib = iter->second; in ~ShaderProgram() local125 if (attrib.owned_data) in ~ShaderProgram()126 delete[] attrib.owned_data; in ~ShaderProgram()955 VertexAttrib attrib; in SetAttributeValues() local956 attrib.is_const = false; in SetAttributeValues()957 attrib.index = var; in SetAttributeValues()958 attrib.components = components; in SetAttributeValues()959 attrib.normalized = normalize; in SetAttributeValues()960 attrib.stride = stride; in SetAttributeValues()961 attrib.type = type; in SetAttributeValues()[all …]
492 bool StoreAttribute(VertexAttrib attrib);
547 const struct attrib { in hwcTestColor2Pixel() struct568 const struct attrib *attrib; in hwcTestColor2Pixel() local569 for (attrib = attributes; attrib < attributes + NUMA(attributes); in hwcTestColor2Pixel()570 attrib++) { in hwcTestColor2Pixel()571 if (attrib->format == format) { break; } in hwcTestColor2Pixel()573 if (attrib >= attributes + NUMA(attributes)) { in hwcTestColor2Pixel()579 pixel = htonl((uint32_t) round((((1 << attrib->c1Size) - 1) * color.c1())) in hwcTestColor2Pixel()581 - (attrib->c1Offset + attrib->c1Size))); in hwcTestColor2Pixel()582 pixel |= htonl((uint32_t) round((((1 << attrib->c2Size) - 1) * color.c2())) in hwcTestColor2Pixel()584 - (attrib->c2Offset + attrib->c2Size))); in hwcTestColor2Pixel()[all …]
1322 const struct hwcTestGraphicFormat *attrib; in setSourceDim() local1323 attrib = hwcTestGraphicFormatLookup(this->format); in setSourceDim()1324 if (attrib != NULL) { in setSourceDim()1325 if (sourceDim.width() % attrib->wMod) { in setSourceDim()1326 sourceDim.setWidth(sourceDim.width() + attrib->wMod in setSourceDim()1327 - (sourceDim.width() % attrib->wMod)); in setSourceDim()1329 if (sourceDim.height() % attrib->hMod) { in setSourceDim()1330 sourceDim.setHeight(sourceDim.height() + attrib->hMod in setSourceDim()1331 - (sourceDim.height() % attrib->hMod)); in setSourceDim()
125 if 'nameID' in namerecord.attrib:126 name_id = int(namerecord.attrib['nameID'])155 if 'nameID' in namerecord.attrib:156 name_id = int(namerecord.attrib['nameID'])
141 if 'nameID' in namerecord.attrib:142 name_id = int(namerecord.attrib['nameID'])171 if 'nameID' in namerecord.attrib:172 name_id = int(namerecord.attrib['nameID'])
74 if ('api' in elem.attrib):81 if ('profile' in elem.attrib):712 if ('api' in elem.attrib):752 type.attrib['name'] = type.find('name').text784 cmd.attrib['name'] = cmd.find('proto/name').text845 if (required and ('requires' in type.elem.attrib)):935 if ('requires' in f.elem.attrib):1136 if ('group' in proto.attrib.keys()):1151 if ('group' in param.attrib.keys()):
125 EGLint attrib[] = in init_gl_surface() local145 EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig); in init_gl_surface()
217 EGLint attrib[] = in init_gl_surface() local241 EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig); in init_gl_surface()
358 EGLint attrib = attrib_list[0]; in eglChooseConfig() local367 while (attrib != EGL_NONE) { in eglChooseConfig()368 attrib = attrib_list[attribCount]; in eglChooseConfig()369 switch (attrib) { in eglChooseConfig()
1894 … location /// location of the shader vertex attrib