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Searched refs:beginChildIndex (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.h141 size_t beginChildIndex; member
DFrameBuilder.cpp313 if (chunk.beginChildIndex == chunk.endChildIndex) return; in buildZSortedChildList()
315 for (size_t i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) { in buildZSortedChildList()
DRenderNode.cpp825 if (chunk.beginChildIndex == chunk.endChildIndex) return; in pushLayerUpdate()
827 for (unsigned int i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) { in pushLayerUpdate()
DDisplayListCanvas.cpp529 newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex; in addOpAndUpdateChunk()
DRecordingCanvas.cpp628 newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex; in addOp()