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Searched refs:beginLayerOp (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFrameBuilder.cpp807 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) { in saveForLayer() argument
820 repaintRect, beginLayerOp, renderNode); in saveForLayer()
878 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; in deferEndLayerOp() local
887 uint32_t layerWidth = (uint32_t) beginLayerOp.unmappedBounds.getWidth(); in deferEndLayerOp()
888 uint32_t layerHeight = (uint32_t) beginLayerOp.unmappedBounds.getHeight(); in deferEndLayerOp()
896 contentTransform.multiply(beginLayerOp.localMatrix); in deferEndLayerOp()
897 contentTransform.translate(beginLayerOp.unmappedBounds.left, in deferEndLayerOp()
898 beginLayerOp.unmappedBounds.top); in deferEndLayerOp()
918 Matrix4 localMatrix(beginLayerOp.localMatrix); in deferEndLayerOp()
924 beginLayerOp.unmappedBounds, in deferEndLayerOp()
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DLayerBuilder.h81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
112 const BeginLayerOp* beginLayerOp; variable
DLayerBuilder.cpp201 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) in LayerBuilder() argument
207 , beginLayerOp(beginLayerOp) in LayerBuilder()
377 this, width, height, offscreenBuffer, beginLayerOp, in dump()
DFrameBuilder.h179 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);