Searched refs:bufferObject (Results 1 – 5 of 5) sorted by relevance
61 EXPECT_EQ(expectedMesh.indices.bufferObject, builtMesh.indices.bufferObject); in expectMeshEq()63 EXPECT_EQ(expectedMesh.vertices.bufferObject, builtMesh.vertices.bufferObject); in expectMeshEq()103 glop->mesh.indices.bufferObject = GL_ZERO; in blackUnitQuadGlop()
99 GLuint bufferObject; member106 GLuint bufferObject; member
621 && glop.mesh.vertices.bufferObject) { in verify()688 … ALOGD(" indices: buffer obj %x, indices %p", mesh.indices.bufferObject, mesh.indices.indices); in dump()692 vertices.bufferObject, vertices.attribFlags, in dump()
295 meshState().bindMeshBuffer(vertices.bufferObject); in render()299 meshState().bindIndicesBuffer(indices.bufferObject); in render()360 if (indices.bufferObject == meshState().getQuadListIBO()) { in render()377 } else if (indices.bufferObject || indices.indices) { in render()
3173 bufferObject := GetBuffer(buffer)3174 assert(bufferObject.device == device)3183 bufferObject := GetBuffer(buffer)3184 assert(bufferObject.device == device)3187 if bufferObject.memory != NULL_HANDLE {3188 memoryObject := GetDeviceMemory(bufferObject.memory)3198 bufferObject.memory = memory3199 bufferObject.memoryOffset = memoryOffset3521 bufferObject := GetBuffer(buffer)3522 assert(bufferObject.device == device)[all …]