Searched refs:colorLocation (Results 1 – 1 of 1) sorted by relevance
328 int colorLocation = -1; in render() local330 colorLocation = fill.program->getAttrib("colors"); in render()331 glEnableVertexAttribArray(colorLocation); in render()332 … glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color); in render()392 glDisableVertexAttribArray(colorLocation); in render()