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Searched refs:currentRenderTargetClip (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DCanvasState.cpp274 Rect clipRect(currentRenderTargetClip()); in calculateQuickRejectForScissor()
302 Rect clipRect(currentRenderTargetClip()); in quickRejectConservative()
DCanvasState.h156 …inline const Rect& currentRenderTargetClip() const { return currentSnapshot()->getRenderTargetClip… in currentRenderTargetClip() function
DOpenGLRenderer.cpp227 Rect clip(mState.currentRenderTargetClip()); in callDrawGLFunction()
492 bounds.doIntersect(mState.currentRenderTargetClip()); in calculateLayerBoundsAndClip()
1040 bounds.doIntersect(mState.currentRenderTargetClip()); in dirtyLayerUnchecked()
1103 const Rect& currentClip = mState.currentRenderTargetClip(); in storeDisplayState()
1195 Rect clip(mState.currentRenderTargetClip()); in setScissorFromClip()
1440 DeferredDisplayList deferredList(mState.currentRenderTargetClip());
1776 Rect clip(mState.currentRenderTargetClip());
2151 const Rect* clip = !pureTranslate ? nullptr : &mState.currentRenderTargetClip();