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Searched refs:currentTransform (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DCanvasStateTests.cpp62 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST()
135 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST()
138 EXPECT_FALSE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST()
159 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST()
162 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); // verify not restored in TEST()
/frameworks/base/libs/hwui/
DCanvasState.h94 return CC_LIKELY(currentTransform()->rectToRect()); in hasRectToRectTransform()
155 inline const mat4* currentTransform() const { return currentSnapshot()->transform; } in currentTransform() function
DCanvasState.cpp230 if (!outlineIsRounded || currentTransform()->isSimple()) { in setClippingOutline()
271 currentTransform()->mapRect(r); in calculateQuickRejectForScissor()
299 currentTransform()->mapRect(r); in quickRejectConservative()
DOpenGLRenderer.h218 return currentTransform()->isSimple(); in isCurrentTransformSimple()
335 inline const mat4* currentTransform() const { return mState.currentTransform(); } in currentTransform() function
DOpenGLRenderer.cpp244 currentTransform()->copyTo(&info.transform[0]); in callDrawGLFunction()
489 currentTransform()->mapRect(bounds); in calculateLayerBoundsAndClip()
507 inverse.loadInverse(*currentTransform()); in calculateLayerBoundsAndClip()
1104 const mat4* currentMatrix = currentTransform(); in storeDisplayState()
1721 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
1742 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer);
1759 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer);
1816 *currentTransform(), *p, right - left, bottom - top, rx, ry);
1948 if (p->isAntiAlias() && !currentTransform()->isSimple()) {
2111 const mat4& transform = *currentTransform();
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DDisplayListCanvas.cpp217 *mState.currentTransform(), in drawRenderNode()
454 (paint.isAntiAlias() && !mState.currentTransform()->isSimple())) { in drawRegion()
DFrameBuilder.cpp450 mCanvasState.currentTransform(), in deferShadow()
476 mCanvasState.currentTransform()->copyTo(skCurrentTransform); in deferProjectedChildren()
DRecordingCanvas.cpp334 && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) { in drawRegion()
DRenderNode.cpp1088 Matrix4 initialTransform(*(renderer.currentTransform())); in pushLayerUpdate()
DDisplayListOp.h1509 Matrix4 drawTransform(*(renderer.currentTransform())); in applyDraw()
/frameworks/base/docs/html/ndk/guides/graphics/
Ddesign-notes.jd50 {@code VkSurfaceCapabilitiesKHR::currentTransform} field indicates the rotation
/frameworks/native/vulkan/libvulkan/
Dswapchain.cpp320 capabilities->currentTransform = in GetPhysicalDeviceSurfaceCapabilitiesKHR()
/frameworks/native/vulkan/include/vulkan/
Dvulkan.h3229 VkSurfaceTransformFlagBitsKHR currentTransform; member
/frameworks/native/vulkan/api/
Dvulkan.api2471 VkSurfaceTransformFlagBitsKHR currentTransform