Searched refs:currentTransform (Results 1 – 14 of 14) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
D | CanvasStateTests.cpp | 62 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST() 135 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST() 138 EXPECT_FALSE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST() 159 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); in TEST() 162 EXPECT_TRUE(approxEqual(*state.currentTransform(), simpleTranslate)); // verify not restored in TEST()
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/frameworks/base/libs/hwui/ |
D | CanvasState.h | 94 return CC_LIKELY(currentTransform()->rectToRect()); in hasRectToRectTransform() 155 inline const mat4* currentTransform() const { return currentSnapshot()->transform; } in currentTransform() function
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D | CanvasState.cpp | 230 if (!outlineIsRounded || currentTransform()->isSimple()) { in setClippingOutline() 271 currentTransform()->mapRect(r); in calculateQuickRejectForScissor() 299 currentTransform()->mapRect(r); in quickRejectConservative()
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D | OpenGLRenderer.h | 218 return currentTransform()->isSimple(); in isCurrentTransformSimple() 335 inline const mat4* currentTransform() const { return mState.currentTransform(); } in currentTransform() function
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D | OpenGLRenderer.cpp | 244 currentTransform()->copyTo(&info.transform[0]); in callDrawGLFunction() 489 currentTransform()->mapRect(bounds); in calculateLayerBoundsAndClip() 507 inverse.loadInverse(*currentTransform()); in calculateLayerBoundsAndClip() 1104 const mat4* currentMatrix = currentTransform(); in storeDisplayState() 1721 PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer); 1742 PathTessellator::tessellateLines(points, count, paint, *currentTransform(), buffer); 1759 PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), buffer); 1816 *currentTransform(), *p, right - left, bottom - top, rx, ry); 1948 if (p->isAntiAlias() && !currentTransform()->isSimple()) { 2111 const mat4& transform = *currentTransform(); [all …]
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D | DisplayListCanvas.cpp | 217 *mState.currentTransform(), in drawRenderNode() 454 (paint.isAntiAlias() && !mState.currentTransform()->isSimple())) { in drawRegion()
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D | FrameBuilder.cpp | 450 mCanvasState.currentTransform(), in deferShadow() 476 mCanvasState.currentTransform()->copyTo(skCurrentTransform); in deferProjectedChildren()
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D | RecordingCanvas.cpp | 334 && (!paint.isAntiAlias() || mState.currentTransform()->isSimple())) { in drawRegion()
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D | RenderNode.cpp | 1088 Matrix4 initialTransform(*(renderer.currentTransform())); in pushLayerUpdate()
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D | DisplayListOp.h | 1509 Matrix4 drawTransform(*(renderer.currentTransform())); in applyDraw()
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/frameworks/base/docs/html/ndk/guides/graphics/ |
D | design-notes.jd | 50 {@code VkSurfaceCapabilitiesKHR::currentTransform} field indicates the rotation
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/frameworks/native/vulkan/libvulkan/ |
D | swapchain.cpp | 320 capabilities->currentTransform = in GetPhysicalDeviceSurfaceCapabilitiesKHR()
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/frameworks/native/vulkan/include/vulkan/ |
D | vulkan.h | 3229 VkSurfaceTransformFlagBitsKHR currentTransform; member
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/frameworks/native/vulkan/api/ |
D | vulkan.api | 2471 VkSurfaceTransformFlagBitsKHR currentTransform
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