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Searched refs:eglManager (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DGpuMemoryTrackerTests.cpp46 thread.eglManager().destroy(); in destroyEglContext()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp67 , mEglManager(thread.eglManager()) in CanvasContext()
580 if (thread.eglManager().hasEglContext()) { in invokeFunctor()
671 if (!thread.eglManager().hasEglContext()) return; in trimMemory()
676 thread.eglManager().destroy(); in trimMemory()
695 thread.eglManager().setTextureAtlas(buffer, map, mapSize); in setTextureAtlas()
DRenderThread.h92 EglManager& eglManager() { return *mEglManager; } in eglManager() function
/frameworks/base/libs/hwui/
DReadback.cpp37 renderThread.eglManager().initialize(); in copySurfaceInto()