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Searched refs:enables (Results 1 – 25 of 120) sorted by relevance

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/frameworks/native/opengl/libagl/
Dprimitives.cpp214 const uint32_t enables = c->rasterizer.state.enables; in ogles_validate_primitives() local
217 int index = enables & GGL_ENABLE_SMOOTH ? 0x1 : 0; in ogles_validate_primitives()
219 index |= enables & GGL_ENABLE_FOG ? 0x4 : 0; in ogles_validate_primitives()
254 void compute_iterators_t::initLerp(vertex_t const* v0, uint32_t enables) in initLerp() argument
295 if (enables & GGL_ENABLE_TMUS) { in initLerp()
438 const uint32_t enables = c->rasterizer.state.enables; in fetch_texcoord() local
439 if (!(enables & GGL_ENABLE_TMUS)) in fetch_texcoord()
462 const uint32_t enables = c->rasterizer.state.enables; in primitive_point() local
473 if (enables & GGL_ENABLE_FOG) { in primitive_point()
483 if (enables & GGL_ENABLE_TMUS) { in primitive_point()
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Dvertex.cpp54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in perspective() argument
76 if (enables & GGL_ENABLE_DEPTH_TEST) { in perspective()
83 void clipFrustumPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in clipFrustumPerspective() argument
104 perspective(c, v, enables); in clipFrustumPerspective()
110 void clipAllPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in clipAllPerspective() argument
131 clipFrustumPerspective(c, v, enables); in clipAllPerspective()
137 perspective(c, v, c->rasterizer.state.enables); in ogles_vertex_project()
Darray.cpp1086 uint32_t enables = c->rasterizer.state.enables; in validate_arrays() local
1094 c->perspective && mode!=GL_POINTS && (enables & GGL_ENABLE_TMUS); in validate_arrays()
1109 if (((enables & GGL_ENABLE_AA)?1:0) != smooth) in validate_arrays()
1124 if (enables & GGL_ENABLE_TMUS) { // needs texture transforms in validate_arrays()
1127 if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) { in validate_arrays()
1133 if (enables & GGL_ENABLE_TMUS) in validate_arrays()
1211 enables = c->rasterizer.state.enables; in validate_arrays()
1212 if (enables & GGL_ENABLE_SMOOTH) in validate_arrays()
1214 if (enables & GGL_ENABLE_TMUS) in validate_arrays()
1374 const uint32_t enables = c->rasterizer.state.enables; in glDrawArrays() local
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Dtexture.cpp584 const uint32_t enables = c->rasterizer.state.enables; in set_depth_and_fog() local
594 if (enables & GGL_ENABLE_FOG) { in set_depth_and_fog()
599 if (enables & GGL_ENABLE_DEPTH_TEST) { in set_depth_and_fog()
740 const uint32_t enables = c->rasterizer.state.enables; in drawTexxOESImp() local
741 if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG))) in drawTexxOESImp()
819 const uint32_t enables = c->rasterizer.state.enables; in drawTexiOES() local
820 if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG))) in drawTexiOES()
Dmatrix.cpp98 const uint32_t enables = c->rasterizer.state.enables; in validate_perspective() local
101 if (enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) { in validate_perspective()
103 if (c->clipPlanes.enable || (enables&GGL_ENABLE_FOG)) in validate_perspective()
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
DIPSettings.java31 public IPSettings(boolean[] enables) { in IPSettings() argument
32 mEnables = enables; in IPSettings()
/frameworks/rs/java/tests/RsBLAS_Benchmark/src/com/example/android/rs/blasbenchmark/
DBlasSettings.java31 public BlasSettings(boolean[] enables) { in BlasSettings() argument
32 mEnables = enables; in BlasSettings()
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
DIPSettings.java31 public IPSettings(boolean[] enables) { in IPSettings() argument
32 mEnables = enables; in IPSettings()
/frameworks/webview/nullwebview/
Dproguard.flags2 # post-jarjar remapping versions of the class names. This enables the same
/frameworks/base/docs/html/guide/topics/manifest/
Dinstrumentation-element.jd19 <dd itemprop="description">Declares an {@link android.app.Instrumentation} class that enables you
34 running. A value of "{@code true}" enables the object to target profiling
/frameworks/compile/slang/lit-tests/
DREADME37 -v enables additional verbosity (useful when examining unexpected failures)
/frameworks/native/opengl/specs/
DEGL_ANDROID_image_native_buffer.txt42 This extension enables using an Android window buffer (struct
/frameworks/base/docs/html/about/versions/
Dandroid-2.0-highlights.jd153 <li>Refreshed UI with actionable browser URL bar enables users to directly
180 <p>Revamped graphics architecture for improved performance that enables better
Dandroid-2.2-highlights.jd173 which enables faster loading of JavaScript-heavy pages.</p>
235 <p>New bug reporting feature for Google Play apps enables developers to receive crash and freeze
262 profile enables apps to determine device hardware capablities.</p>
Dandroid-1.6-highlights.jd86 enables users to select multiple photos for deletion.</p>
184 <p>Android 1.6 adds screen support that enables applications to be rendered properly on different
/frameworks/base/docs/html/training/transitions/
Dscenes.jd19 interface. For the ending scene, the framework enables you to create a scene from a layout
128 each of them. This enables you to later transition between the two UI configurations.
186 <p>The framework enables you to define custom scene actions that the system runs when entering
Dtransitions.jd35 that defines an animation. The framework enables you to specify a built-in transition in a
75 <p>This technique enables you to modify your transition definition without having to change
158 transition. The framework enables you to select specific views you want to animate.</p>
179 <p>You do not have to choose only one animation, since the transitions framework enables you
Dindex.jd41 <p>Android includes the <em>transitions framework</em>, which enables you to easily
Doverview.jd96 Storing the view hierarchy state in a scene enables you to transition into that state from
133 enables you to combine different animation effects in a transition set that contains a group
/frameworks/compile/libbcc/tests/debuginfo/
DREADME58 -v enables additional verbosity (useful when examining unexpected failures)
/frameworks/base/docs/html/training/auto/
Dindex.jd14 The Android platform enables you to extend your app to work with in-vehicle console systems
/frameworks/base/docs/html/training/tv/tif/
Dindex.jd41 The framework enables developers to define live TV input sources by implementing a TV input
/frameworks/base/docs/html/training/wearables/watch-faces/
Dindex.jd38 <p>Android Wear enables you to create custom watch faces for Wear devices. When users install a
/frameworks/base/docs/html/training/appbar/
Dup-action.jd105 <code>MyChildActivity</code>, then enables that app bar's <em>Up</em> button:
/frameworks/base/docs/html/ndk/samples/
Dsample_teapot.jd78 activity lifecycle events, and also enables the app to display text on the screen. The following
132 Android lifecycle events. The {@code ndk_helper} class enables the application to preserve context

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