Searched refs:forceFinish (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 112 Rect* outBounds, TextDrawFunctor* functor, bool forceFinish = true);
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D | FontRenderer.cpp | 658 Rect* bounds, TextDrawFunctor* functor, bool forceFinish) { in renderPosText() argument 667 if (forceFinish) { in renderPosText()
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D | BakedOpDispatcher.cpp | 306 bool forceFinish = (renderType == TextRenderType::Flush); in renderText() local 310 op.positions, mustDirtyRenderTarget ? &layerBounds : nullptr, &functor, forceFinish); in renderText()
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D | OpenGLRenderer.cpp | 2163 bool forceFinish = (drawOpMode != DrawOpMode::kDefer); 2168 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish); 2171 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);
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