Home
last modified time | relevance | path

Searched refs:forceFinish (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFontRenderer.h112 Rect* outBounds, TextDrawFunctor* functor, bool forceFinish = true);
DFontRenderer.cpp658 Rect* bounds, TextDrawFunctor* functor, bool forceFinish) { in renderPosText() argument
667 if (forceFinish) { in renderPosText()
DBakedOpDispatcher.cpp306 bool forceFinish = (renderType == TextRenderType::Flush); in renderText() local
310 op.positions, mustDirtyRenderTarget ? &layerBounds : nullptr, &functor, forceFinish); in renderText()
DOpenGLRenderer.cpp2163 bool forceFinish = (drawOpMode != DrawOpMode::kDefer);
2168 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);
2171 positions, hasActiveLayer ? &layerBounds : nullptr, &functor, forceFinish);