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Searched refs:getLightRadius (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.cpp91 renderer->initLight(rootRenderer.getLightRadius(), in updateLightPosFromRenderer()
DOpenGLRenderer.h284 float getLightRadius() const { return mLightRadius; } in getLightRadius() function
DDisplayListOp.h1504 &mTransformXY, &mTransformZ, renderer.getLightCenter(), renderer.getLightRadius()); in onDefer()
1512 &mTransformXY, &mTransformZ, renderer.getLightCenter(), renderer.getLightRadius(), in applyDraw()