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Searched refs:glDrawArraysIndirect (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglDrawArraysIndirect.java3 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() method
DglDrawArraysIndirect.nativeReg1 {"glDrawArraysIndirect", "(IJ)V", (void *) android_glDrawArraysIndirect },
DglDrawArraysIndirect.cpp10 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31.spec3 void glDrawArraysIndirect ( GLenum mode, const void *indirect )
/frameworks/base/opengl/java/android/opengl/
DGLES31.java223 public static native void glDrawArraysIndirect(int mode, long indirect); in glDrawArraysIndirect() method in GLES31
/frameworks/base/libs/hwui/debug/
Dwrap_gles.h199 #define glDrawArraysIndirect wrap_glDrawArraysIndirect macro
Dunwrap_gles.h199 #undef glDrawArraysIndirect
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in745 void API_ENTRY(glDrawArraysIndirect)(GLenum mode, const void *indirect) {
746 CALL_GL_API(glDrawArraysIndirect, mode, indirect);
/frameworks/native/opengl/include/GLES3/
Dgl31.h1455 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
Dgl32.h1455 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp476 glDrawArraysIndirect(mode, (const void*)indirect); in android_glDrawArraysIndirect()
/frameworks/native/opengl/libs/
Dentries.in180 GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void *indirect)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20653 method public static void glDrawArraysIndirect(int, long);
/frameworks/base/api/
Dcurrent.txt27165 method public static void glDrawArraysIndirect(int, long);
Dsystem-current.txt29605 method public static void glDrawArraysIndirect(int, long);
Dtest-current.txt27234 method public static void glDrawArraysIndirect(int, long);