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Searched refs:green (Results 1 – 25 of 143) sorted by relevance

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/frameworks/base/graphics/java/android/graphics/
DColor.java73 public static int green(int color) { in green() method in Color
96 public static int rgb(int red, int green, int blue) { in rgb() argument
97 return (0xFF << 24) | (red << 16) | (green << 8) | blue; in rgb()
111 public static int argb(int alpha, int red, int green, int blue) { in argb() argument
112 return (alpha << 24) | (red << 16) | (green << 8) | blue; in argb()
126 double green = Color.green(color) / 255.0; in luminance()
127 green = green < 0.03928 ? green / 12.92 : Math.pow((green + 0.055) / 1.055, 2.4); in luminance()
130 return (float) ((0.2126 * red) + (0.7152 * green) + (0.0722 * blue)); in luminance()
176 public static void RGBToHSV(int red, int green, int blue, @Size(3) float hsv[]) {
180 nativeRGBToHSV(red, green, blue, hsv);
/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
Dlayered_filter_fast_f32.rs106 sharp->green = in.g * g_kOneOver255;
111 sharp->green =
112 ApplyLUT_Float(sharp->green, g_camera_response.lut_remove_crf_float);
270 float4 this_value = {weight * sharp->red, weight * sharp->green,
291 float4 this_value = {weight * sharp->red, weight * sharp->green,
387 fuzzy->green += factor * result.green;
433 sharp->green += factor * (fuzzy->green - sharp->green);
437 fuzzy->green = 0;
463 fuzzy->green += sharp->green * capacity;
484 ApplyLUT_Float(fuzzy->green, g_camera_response.lut_apply_crf_float);
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Dpixel_format_f32.rsh7 // 1. Initially, it stores the input color (red, green, blue) and the depth
17 // the color (red, green, blue) of FocusPixel is updated and ready to be used in
21 // the color (red, green, blue) of FocusPixel is *not* changed.
28 float green;
52 float green;
Dlayered_filter_f32_helper.rsh96 result.green += weight * sharp_nbr->green;
108 result.green *= factor;
144 fuzzy.green = result.g * factor;
180 result.green += weight * sharp_nbr->green;
192 result.green *= fac;
202 p->green = 0;
222 p->green = 0;
/frameworks/base/core/java/android/hardware/camera2/params/
DTonemapCurve.java103 public TonemapCurve(float[] red, float[] green, float[] blue) { in TonemapCurve() argument
107 checkNotNull(green, "green must not be null"); in TonemapCurve()
111 checkArgumentArrayLengthDivisibleBy(green, POINT_SIZE, "green"); in TonemapCurve()
115 checkArgumentArrayLengthNoLessThan(green, MIN_CURVE_LENGTH, "green"); in TonemapCurve()
119 checkArrayElementsInRange(green, LEVEL_BLACK, LEVEL_WHITE, "green"); in TonemapCurve()
123 mGreen = Arrays.copyOf(green, green.length); in TonemapCurve()
/frameworks/base/docs/html/about/versions/
Dandroid-2.2-highlights.jd36 .green {
78 <p style="margin-top:0">New Home screen <span class="green">tips widget</span> assists new users on
81 <p>The Phone, applications Launcher, and Browser now have <span class="green">dedicated
95 <p><span class="green">Improved security</span> with the addition of numeric pin or alpha-numeric
98 <p><span class="green">Remote wipe:</span> Exchange administrators can remotely reset the device to
100 <p><span class="green">Exchange Calendars are now supported</span> in the Calendar application.</p>
101 <p><span class="green">Auto-discovery:</span> you just need to know your user-name and password to
103 <p><span class="green">Global Address Lists look-up</span> is now available in the Email
121 <p>Gallery allows you to <span class="green">peek into picture stacks</span> using a zoom
123 <p>Camera <span class="green">onscreen buttons</span> provide easy access to a new UI for
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
DMaterial.java103 int[] green = new int[means.length - 1]; in setup() local
113 green[i] = (rgb >> 8) & 0xff; in setup()
130 mMaterialProp[i].mGreen = green[i]; in setup()
244 int green = m[0].mGreen; in buildMaterialProp() local
250 mColor[p + GREEN] = (byte) green; in buildMaterialProp()
267 int green = (int) (m[k].mGreen * t1 + m[k + 1].mGreen * t2); in buildMaterialProp() local
276 mColor[p + GREEN] = (byte) green; in buildMaterialProp()
288 int green = mp.mGreen; in buildMaterialProp() local
293 mColor[p + GREEN] = (byte) green; in buildMaterialProp()
/frameworks/support/v7/palette/src/androidTest/java/android/support/v7/graphics/
DTestUtils.java37 assertEquals(Color.green(expected), Color.green(actual), 2); in assertCloseColors()
/frameworks/native/opengl/tests/finish/
Dfinish.cpp165 uint16_t green = 0x7E0; in main() local
168 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green); in main()
213 uint16_t green = 0x7E0; in main() local
216 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green); in main()
/frameworks/native/opengl/libagl/
Ddxt.cpp53 #define green(x) (((x) >> 5) & 0x3f) macro
236 int g0 = green(color0); in decodeDXT1()
240 int g1 = green(color1); in decodeDXT1()
366 int g0 = green(color0); in decodeDXT3()
370 int g1 = green(color1); in decodeDXT3()
523 int g0 = green(color0); in decodeDXT5()
527 int g1 = green(color1); in decodeDXT5()
/frameworks/native/services/surfaceflinger/RenderEngine/
DDescription.cpp72 void Description::setColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { in setColor() argument
74 mColor[1] = green; in setColor()
DRenderEngine.h71 void clearWithColor(float red, float green, float blue, float alpha);
73 float red, float green, float blue, float alpha);
/frameworks/support/v4/java/android/support/v4/graphics/
DColorUtils.java54 int g = compositeComponent(Color.green(foreground), fgAlpha, in compositeColors()
55 Color.green(background), bgAlpha, a); in compositeColors()
221 RGBToHSL(Color.red(color), Color.green(color), Color.blue(color), outHsl); in colorToHSL()
310 RGBToLAB(Color.red(color), Color.green(color), Color.blue(color), outLab); in colorToLAB()
353 RGBToXYZ(Color.red(color), Color.green(color), Color.blue(color), outXyz); in colorToXYZ()
546 float g = Color.green(color1) * inverseRatio + Color.green(color2) * ratio; in blendARGB()
/frameworks/native/opengl/libs/GLES_CM/
Dgl_api.in4 void API_ENTRY(glClearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
5 CALL_GL_API(glClearColor, red, green, blue, alpha);
13 void API_ENTRY(glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
14 CALL_GL_API(glColor4f, red, green, blue, alpha);
139 void API_ENTRY(glClearColorx)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
140 CALL_GL_API(glClearColorx, red, green, blue, alpha);
154 void API_ENTRY(glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) {
155 CALL_GL_API(glColor4ub, red, green, blue, alpha);
157 void API_ENTRY(glColor4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) {
158 CALL_GL_API(glColor4x, red, green, blue, alpha);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
DNotificationUtils.java51 (int) interpolate(Color.green(startColor), Color.green(endColor), amount), in interpolateColors()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES10.spec7 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
8 void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
13 void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
14 void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/
DTestFramerateView.java77 float green = (now_us % 2000000) / 2000000.f; in onDrawFrame() local
79 GLES20.glClearColor(red, green, blue, 1.0f); in onDrawFrame()
/frameworks/base/libs/hwui/
DPropertyValuesHolder.cpp68 U8CPU green = lerp(SkColorGetG(fromColor), SkColorGetG(toColor), fraction); in interpolateColors() local
70 return SkColorSetARGB(alpha, red, green, blue); in interpolateColors()
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
DDuotoneFilter.java113 Color.green(mFirstColor)/255f, in updateParameters()
116 Color.green(mSecondColor)/255f, in updateParameters()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.h350 void SetClearColor(float red, float green, float blue, float alpha);
428 float green; member
432 RGBAColor() : red(0), green(0), blue(0), alpha(1) { in RGBAColor()
/frameworks/support/v4/tests/java/android/support/v4/graphics/
DColorUtilsTest.java207 assertEquals("Green not within offset", Color.green(expected), Color.green(actualRgb), in verifyHSLToColor()
254 assertEquals("G not equal: " + message, Color.green(expected), Color.green(actual), 1); in verifyRGBComponentsClose()
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/misc/
DUtilities.java176 float bgG = Color.green(bg) / 255f; in computeContrastBetweenColors()
184 float fgG = Color.green(fg) / 255f; in computeContrastBetweenColors()
199 (int) (overlayAlpha * Color.green(baseColor) + in getColorWithOverlay()
200 (1f - overlayAlpha) * Color.green(overlayColor)), in getColorWithOverlay()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java291 float green, in glClearColor() argument
298 int green, in glClearColorx() argument
321 float green, in glColor4f() argument
328 int green, in glColor4x() argument
335 boolean green, in glColorMask() argument
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DPathDestructionActivity.java75 int green = MathUtils.random(255); in getRandomColor() local
77 return 0xff000000 | red << 16 | green << 8 | blue; in getRandomColor()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-1.07 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
8 void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )
13 void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
14 void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )
15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )

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