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Searched refs:hasColors (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DProgramCache.cpp448 if (description.hasColors) { in generateVertexShader()
472 if (description.hasColors) { in generateVertexShader()
495 if (description.hasColors) { in generateVertexShader()
545 if (description.hasColors) { in generateFragmentShader()
583 && !description.hasColors in generateFragmentShader()
725 if (description.hasColors) { in generateFragmentShader()
DProgram.h127 bool hasColors; member
171 hasColors = false; in reset()
262 if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS; in key()
DGlopBuilder.cpp640 mDescription.hasColors = mOutGlop->mesh.vertices.attribFlags & VertexAttribFlags::Color; in build()