Searched refs:hasExternalTexture (Results 1 – 4 of 4) sorted by relevance
442 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()466 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()489 } else if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()532 if (description.hasExternalTexture) { in generateFragmentShader()539 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()560 const bool singleColor = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()569 } else if (description.hasExternalTexture) { in generateFragmentShader()590 const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && in generateFragmentShader()594 const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()659 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
123 bool hasExternalTexture; member168 hasExternalTexture = false; in reset()259 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT; in key()
601 LOG_ALWAYS_FATAL_IF(((description.hasTexture && description.hasExternalTexture) in verify()603 && !description.hasExternalTexture in verify()609 description.hasTexture, description.hasExternalTexture, in verify()613 || description.hasExternalTexture in verify()616 description.hasTexture, description.hasExternalTexture, in verify()636 mDescription.hasExternalTexture = true; in build()670 && !mDescription.hasExternalTexture in build()
47 if (description.hasTexture || description.hasExternalTexture) { in Program()