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Searched refs:kBindingPosition (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp56 glEnableVertexAttribArray(Program::kBindingPosition); in MeshState()
121 glVertexAttribPointer(Program::kBindingPosition, 2, GL_FLOAT, GL_FALSE, stride, vertices); in bindPositionVertexPointer()
/frameworks/base/libs/hwui/
DProgram.cpp46 bindAttrib("position", kBindingPosition); in Program()
DProgram.h301 kBindingPosition, enumerator