Searched refs:kBindingPosition (Results 1 – 3 of 3) sorted by relevance
56 glEnableVertexAttribArray(Program::kBindingPosition); in MeshState()121 glVertexAttribPointer(Program::kBindingPosition, 2, GL_FLOAT, GL_FALSE, stride, vertices); in bindPositionVertexPointer()
46 bindAttrib("position", kBindingPosition); in Program()
301 kBindingPosition, enumerator