Searched refs:mActiveLayers (Results 1 – 3 of 3) sorted by relevance
75 mActiveLayers.insert(layer); in registerLayer()78 mActiveLayers.erase(layer); in unregisterLayer()124 std::set<Layer*> mActiveLayers; variable
98 std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext); in onGLContextDestroyed()
172 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); in dumpMemoryUsage()173 it != mRenderState->mActiveLayers.end(); it++) { in dumpMemoryUsage()182 memused, mRenderState->mActiveLayers.size()); in dumpMemoryUsage()