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Searched refs:mDirtyRegion (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DFrameInfoVisualizer.cpp90 mDirtyRegion = *dirty; in unionDirty()
103 renderer->drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, in draw()
104 mDirtyRegion.fRight, mDirtyRegion.fBottom, &paint); in draw()
DFrameInfoVisualizer.h89 SkRect mDirtyRegion; variable
/frameworks/native/libs/gui/
DSurface.cpp403 if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { in queueBuffer()
429 for (auto rect : mDirtyRegion) { in queueBuffer()
485 mDirtyRegion = Region::INVALID_REGION; in queueBuffer()
767 mDirtyRegion.clear(); in connect()
770 mDirtyRegion = Region::INVALID_REGION; in connect()
1084 mDirtyRegion = Region::INVALID_REGION; in setSurfaceDamage()
1088 mDirtyRegion.clear(); in setSurfaceDamage()
1095 mDirtyRegion.orSelf(rect); in setSurfaceDamage()
1201 const Region copyback(mDirtyRegion.subtract(newDirtyRegion)); in lock()
1208 mDirtyRegion.clear(); in lock()
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/frameworks/native/include/gui/
DSurface.h347 Region mDirtyRegion; variable