Searched refs:mEglManager (Results 1 – 4 of 4) sorted by relevance
67 , mEglManager(thread.eglManager()) in CanvasContext()103 mEglManager.destroySurface(mEglSurface); in setSurface()108 mEglSurface = mEglManager.createSurface(surface); in setSurface()115 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()149 if (mEglManager.isCurrent(mEglSurface)) { in setStopped()150 mEglManager.makeCurrent(EGL_NO_SURFACE); in setStopped()190 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error); in makeCurrent()309 Frame frame = mEglManager.beginFrame(mEglSurface); in draw()357 mEglManager.damageFrame(frame, dirty); in draw()512 if (drew || mEglManager.damageRequiresSwap()) { in draw()[all …]
92 EglManager& eglManager() { return *mEglManager; } in eglManager()144 EglManager* mEglManager; variable
160 , mEglManager(nullptr) { in RenderThread()191 mEglManager = new EglManager(*this); in initThreadLocals()
187 EglManager& mEglManager; variable