Searched refs:mFlushRate (Results 1 – 2 of 2) sorted by relevance
39 , mFlushRate(Properties::textureCacheFlushRate) in TextureCache()210 if (mFlushRate >= 1.0f || mCache.size() == 0) return; in flush()211 if (mFlushRate <= 0.0f) { in flush()216 uint32_t targetSize = uint32_t(mSize * mFlushRate); in flush()
145 const float mFlushRate; variable