Searched refs:mFrameCallbacks (Results 1 – 3 of 3) sorted by relevance
253 mFrameCallbacks.swap(callbacks); in dispatchFrameCallbacks()302 mFrameCallbacks.insert( in threadLoop()308 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) { in threadLoop()364 erased = mFrameCallbacks.erase(callback); in removeFrameCallback()370 if (mFrameCallbacks.erase(callback)) { in pushBackFrameCallback()
133 std::set<IFrameCallback*> mFrameCallbacks; variable
1130 private ArrayList<Choreographer.FrameCallback> mFrameCallbacks = new ArrayList<>();1141 if (!mFrameCallbacks.contains(callback)) {1142 mFrameCallbacks.add(callback);1165 if (mFrameCallbacks.size() != 0) {1179 for (int i = 0; i < mFrameCallbacks.size(); i++) {1180 mFrameCallbacks.get(i).doFrame(SystemClock.uptimeMillis());