Searched refs:mHaveEglContext (Results 1 – 1 of 1) sorted by relevance
1277 if (mHaveEglContext) { in stopEglContextLocked()1279 mHaveEglContext = false; in stopEglContextLocked()1285 mHaveEglContext = false; in guardedRun()1353 if (pausing && mHaveEglContext) { in guardedRun()1411 if (! mHaveEglContext) { in guardedRun()1421 mHaveEglContext = true; in guardedRun()1428 if (mHaveEglContext && !mHaveEglSurface) { in guardedRun()1464 + " mHaveEglContext: " + mHaveEglContext in guardedRun()1601 return mHaveEglContext && mHaveEglSurface && readyToDraw(); in ableToDraw()1817 private boolean mHaveEglContext; field in GLSurfaceView.GLThread