Searched refs:mLightRadius (Results 1 – 5 of 5) sorted by relevance
334 private final float mLightRadius; field in ThreadedRenderer351 mLightRadius = a.getDimension(R.styleable.Lighting_lightRadius, 0); in ThreadedRenderer()569 nSetup(mNativeProxy, mSurfaceWidth, mSurfaceHeight, mLightRadius, in setup()
284 float getLightRadius() const { return mLightRadius; } in getLightRadius()758 float mLightRadius; variable
251 float mLightRadius; variable
42 , mLightRadius(lightGeometry.radius) in FrameBuilder()61 , mLightRadius(lightGeometry.radius) in FrameBuilder()456 mLightRadius); in deferShadow()
77 , mLightRadius(FLT_MIN)100 mLightRadius = lightRadius; in initLight()