Searched refs:mNeedsGLContextAttach (Results 1 – 2 of 2) sorted by relevance
30 , mNeedsGLContextAttach(false) in DeferredLayerUpdater()62 if (mNeedsGLContextAttach) { in apply()63 mNeedsGLContextAttach = false; in apply()
63 mNeedsGLContextAttach = needsAttach; in setSurfaceTexture()106 bool mNeedsGLContextAttach; variable