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Searched refs:mStencil (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp36 LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, in ~RenderState()
41 LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, in onGLContextCreated()
48 mStencil = new Stencil(); in onGLContextCreated()
109 delete mStencil; in onGLContextDestroyed()
110 mStencil = nullptr; in onGLContextDestroyed()
DRenderState.h99 Stencil& stencil() { return *mStencil; } in stencil()
119 Stencil* mStencil = nullptr; variable