/frameworks/native/opengl/libagl/ |
D | TextureObjectManager.cpp | 200 GGLSurface& mipmap = editMip(level); in reallocate() local 201 if (mipmap.data) in reallocate() 202 free(mipmap.data); in reallocate() 204 mipmap.data = (GGLubyte*)malloc(size); in reallocate() 205 if (!mipmap.data) { in reallocate() 206 memset(&mipmap, 0, sizeof(GGLSurface)); in reallocate() 211 mipmap.version = sizeof(GGLSurface); in reallocate() 212 mipmap.width = w; in reallocate() 213 mipmap.height = h; in reallocate() 214 mipmap.stride = s; in reallocate() [all …]
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D | Android.mk | 21 mipmap.cpp.arm \
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/frameworks/base/docs/html/training/multiscreen/ |
D | screendensities.jd | 137 <p>Place your launcher icons in the <code>mipmap/</code> folders. </p> 140 mipmap-ldpi/... 142 mipmap-mdpi/... 144 mipmap-hdpi/... 146 mipmap-xhdpi/... 148 mipmap-xxhdpi/... 150 mipmap-xxxhdpi/... 155 <code>res/mipmap-[density]/</code> folders, rather than <code>drawable/</code> folders to ensure 156 launcher apps use the best resolution icon. For more information about using the mipmap folders, see 157 <a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects Overview</a>.</p>
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | Somnambulator.java | 46 Intent.ShortcutIconResource.fromContext(this, R.mipmap.ic_launcher_dreams)); in onStart()
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/frameworks/base/docs/html-intl/intl/zh-tw/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 73 <p>如您在此範例所見,{@code res/} 目錄包含所有資源 (在子目錄中):一個影像資源、兩個版面配置資源、啟動器圖示的 {@code mipmap/} 目錄,以及字串資源檔案。 78 … class="note"><strong>注意:</strong>如需有關使用 mipmap 資料夾的詳細資訊,請參閱<a href="{@docRoot}tools/projects/inde… 128 <td><code>mipmap/</code></td> 129 …td>適用於不同啟動器圖示密度的可繪項目檔案。如需有關使用 {@code mipmap/} 資料夾管理啟動器圖示的詳細資訊,請參閱<a href="{@docRoot}tools/project/…
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/frameworks/base/docs/html-intl/intl/zh-cn/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 {@code mipmap/} 78 <p class="note"><strong>注:</strong>如需了解有关使用 mipmap 79 文件夹的详细信息,请参阅<a href="{@docRoot}tools/projects/index.html#mipmap">管理项目概览</a>。</p> 128 <td><code>mipmap/</code></td> 129 …启动器图标密度的 Drawable 文件。如需了解有关使用 {@code mipmap/} 文件夹管理启动器图标的详细信息,请参阅<a href="{@docRoot}tools/project/…
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/frameworks/base/docs/html-intl/intl/ru/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 подкаталогах): ресурс-изображение, два ресурса-макета, каталоги {@code mipmap/} для значков 79 <a href="{@docRoot}tools/projects/index.html#mipmap">Обзор управления проектами</a>.</p> 128 <td><code>mipmap/</code></td> 130 значками запуска с помощью папок {@code mipmap/} см. в разделе 131 <a href="{@docRoot}tools/project/index.html#mipmap">Обзор управления проектами</a>.</td>
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/frameworks/base/docs/html-intl/intl/ja/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 73 <p>この例を見てわかるように、{@code res/} ディレクトリには、画像リソース、2 つのレイアウト リソース、ランチャー アイコンの {@code mipmap/} ディレクトリ、文字列リ… 78 …ong> Mipmap フォルダの使用方法については、「<a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects… 128 <td><code>mipmap/</code></td> 129 …ランチャー アイコン密度のドローアブル ファイル。{@code mipmap/} フォルダによるランチャー アイコンの管理方法については、「<a href="{@docRoot}tools/pro…
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/frameworks/base/docs/html-intl/intl/ko/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 73 <p>이 예시에서 {@code res/} 디렉터리가 모든 리소스(이미지 리소스, 레이아웃 리소스 두 개, 시작 관리자 아이콘용 {@code mipmap/} 디렉터리, 79 <a href="{@docRoot}tools/projects/index.html#mipmap">프로젝트 관리 개요</a>를 참조하십시오.</p> 128 <td><code>mipmap/</code></td> 130 {@code mipmap/} 폴더로 시작 관리자 아이콘을 관리하는 자세한 방법은 131 <a href="{@docRoot}tools/project/index.html#mipmap">프로젝트 관리 개요</a>를 참조하십시오.</td>
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/frameworks/base/packages/Shell/src/com/android/shell/ |
D | BugreportStorageProvider.java | 66 row.add(Root.COLUMN_ICON, android.R.mipmap.sym_def_app_icon); in queryRoots()
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/frameworks/base/docs/html/training/basics/firstapp/ |
D | creating-project.jd | 174 <dt><code>mipmap/</code></dt> 175 <dd>Launcher icons reside in the {@code mipmap/} folder rather than the
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/frameworks/rs/api/ |
D | rs_allocation_create.spec | 166 arg: rs_allocation_mipmap_control mipmap
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/frameworks/base/docs/html/guide/practices/ |
D | screens_support.jd | 351 <p class="note" id="xxxhdpi-note"><strong>Note:</strong> The <code>mipmap-xxxhdpi</code> 357 <code>mipmap-xxxhdpi</code> directory, which the system uses instead of scaling up a smaller 366 <code>res/mipmap-[density]/</code> folders, rather than the <code>res/drawable-[density]/</code> 368 mipmap-xxxhdpi, regardless of the screen resolution of the device where your app is installed. This 370 screen. For more information about using the mipmap folders, see 371 <a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects Overview</a>. 552 for different screen sizes and different drawables. Use the <code>mipmap/</code> folders for 566 res/mipmap-mdpi/my_icon.png // launcher icon for medium-density 567 res/mipmap-hdpi/my_icon.png // launcher icon for high-density 568 res/mipmap-xhdpi/my_icon.png // launcher icon for extra-high-density [all …]
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/frameworks/base/docs/html-intl/intl/in/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 subdirektori): sumber daya gambar, dua sumber daya layout, direktori {@code mipmap/} untuk ikon 78 …te"><strong>Catatan:</strong> Untuk informasi selengkapnya tentang menggunakan folder mipmap, lihat 79 <a href="{@docRoot}tools/projects/index.html#mipmap">Mengelola Ikhtisar Proyek</a>.</p> 128 <td><code>mipmap/</code></td> 130 mengelola ikon launcher dengan folder {@code mipmap/}, lihat 131 <a href="{@docRoot}tools/project/index.html#mipmap">Mengelola Ikhtisar Proyek</a>.</td>
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/frameworks/base/docs/html/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 subdirectories): an image resource, two layout resources, {@code mipmap/} directories for launcher 78 <p class="note"><strong>Note:</strong> For more information about using the mipmap folders, see 79 <a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects Overview</a>.</p> 129 <td><code>mipmap/</code></td> 131 launcher icons with {@code mipmap/} folders, see 132 <a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects Overview</a>.</td>
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D | drawable-resource.jd | 252 <dd><em>Boolean</em>. Enables or disables the mipmap hint. See {@link
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/frameworks/base/docs/html-intl/intl/pt-br/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 um recurso de imagem, dois recursos de layout, diretórios {@code mipmap/} para ícones de 78 …><strong>Observação:</strong> para obter mais informações sobre o uso de pastas de mipmap, consulte 79 <a href="{@docRoot}tools/projects/index.html#mipmap">Visão geral do gerenciamento de projetos</a>.<… 128 <td><code>mipmap/</code></td> 130 ícones do inicializador com pastas {@code mipmap/}, consulte 131 …<a href="{@docRoot}tools/project/index.html#mipmap">Visão geral do gerenciamento de projetos</a>.<…
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/frameworks/base/docs/html-intl/intl/vi/guide/topics/resources/ |
D | providing-resources.jd | 67 mipmap/ <span style="color:black"> 74 các thư mục con): một tài nguyên hình ảnh, hai tài nguyên bố trí, các thư mục{@code mipmap/} cho bi… 78 <p class="note"><strong>Lưu ý:</strong> Để biết thêm thông tin về cách sử dụng thư mục mipmap, hãy … 79 <a href="{@docRoot}tools/projects/index.html#mipmap">Tổng quan về Quản lý Dự án</a>.</p> 128 <td><code>mipmap/</code></td> 130 các biểu tượng trình khởi chạy bằng thư mục {@code mipmap/}, xem phần 131 <a href="{@docRoot}tools/project/index.html#mipmap">Tổng quan về Quản lý Dự án</a>.</td>
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/frameworks/base/docs/html/about/versions/ |
D | android-4.3.jd | 615 <p>Using a mipmap as the source for your bitmap or drawable is a simple way to provide a 621 supplied a mipmap source and have enabled {@link android.graphics.Bitmap#setHasMipMap 623 android.graphics.drawable.BitmapDrawable} object as well, by providing a mipmap asset and
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D | android-4.0.jd | 299 <li>They must contain at least one mipmap level</li> 328 function). You may provide multiple mipmap levels. If the output texture has not been bound to a 330 android.opengl.GLES20#GL_TEXTURE_2D} and with one mipmap level (0), which will have the same
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/frameworks/rs/scriptc/ |
D | rs_allocation_create.rsh | 102 * mipmaps: Flag indicating if the Type has a mipmap chain
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/frameworks/base/tools/aapt/ |
D | Resource.cpp | 1231 ASSIGN_IT(mipmap); in buildResources()
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/frameworks/native/vulkan/api/ |
D | vulkan.api | 1566 …u32 maxMipLevels /// max number of mipmap le… 2343 … mipmapPrecisionBits /// num bits of mipmap precision
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 1783 public static final class R.mipmap { 1784 ctor public R.mipmap();
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/frameworks/base/api/ |
D | current.txt | 1844 public static final class R.mipmap { 1845 ctor public R.mipmap();
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