Searched refs:newShader (Results 1 – 1 of 1) sorted by relevance
204 SkShader* newShader = properties.getFillGradient()->newWithLocalMatrix(matrix); in drawPath() local205 paint.setShader(newShader); in drawPath()224 SkShader* newShader = properties.getStrokeGradient()->newWithLocalMatrix(matrix); in drawPath() local225 paint.setShader(newShader); in drawPath()