Searched refs:opMesh (Results 1 – 2 of 2) sorted by relevance
107 const Patch* opMesh = renderer.caches().patchCache.get( in onMergedPatchOps() local110 totalVertices += opMesh->verticesCount; in onMergedPatchOps()128 const Patch* opMesh = renderer.caches().patchCache.get( in onMergedPatchOps() local133 uint32_t vertexCount = opMesh->verticesCount; in onMergedPatchOps()145 TextureVertex* opVertices = opMesh->vertices.get(); in onMergedPatchOps()156 if (!opMesh->hasEmptyQuads) { in onMergedPatchOps()160 const size_t count = opMesh->quads.size(); in onMergedPatchOps()162 const Rect& quadBounds = opMesh->quads[i]; in onMergedPatchOps()171 indexCount += opMesh->indexCount; in onMergedPatchOps()
830 const Patch* opMesh = patchOp->getMesh(renderer); in multiDraw() local831 uint32_t vertexCount = opMesh->verticesCount; in multiDraw()843 TextureVertex* opVertices = opMesh->vertices.get(); in multiDraw()854 if (!opMesh->hasEmptyQuads) { in multiDraw()859 const size_t count = opMesh->quads.size(); in multiDraw()861 const Rect& quadBounds = opMesh->quads[i]; in multiDraw()870 indexCount += opMesh->indexCount; in multiDraw()