Searched refs:orthoMatrix (Results 1 – 4 of 4) sorted by relevance
164 mRenderTarget.orthoMatrix.loadOrtho(width, height); in setViewport()222 mRenderState.render(glop, mRenderTarget.orthoMatrix); in drawRects()239 mRenderState.render(glop, mRenderTarget.orthoMatrix); in setupStencilQuads()351 mRenderState.render(glop, mRenderTarget.orthoMatrix); in renderGlopImpl()
143 Matrix4 orthoMatrix; member
93 void render(const Glop& glop, const Matrix4& orthoMatrix);
238 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { in render() argument255 fill.program->set(orthoMatrix, in render()