Searched refs:pointerY (Results 1 – 2 of 2) sorted by relevance
83 mLocked.pointerY = 0; in PointerController()157 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()197 mLocked.pointerY = minY; in setPositionLocked()199 mLocked.pointerY = maxY; in setPositionLocked()201 mLocked.pointerY = y; in setPositionLocked()211 *outY = mLocked.pointerY; in getPosition()370 mLocked.pointerY = (minY + maxY) * 0.5f; in setDisplayViewport()373 mLocked.pointerY = 0; in setDisplayViewport()384 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()426 mLocked.pointerY = y - 0.5f; in setDisplayViewport()[all …]
170 float pointerY; member