Searched refs:prepareTextures (Results 1 – 3 of 3) sorted by relevance
73 , prepareTextures(mode == MODE_FULL) in TreeInfo()80 bool prepareTextures; variable
518 info.prepareTextures = cache.prefetchAndMarkInUse(ownerToken, bitmapResource); in pushLayerUpdate()
145 return info.prepareTextures; in syncFrameState()